Lane
52.9% Win Rate
0.8% Pick Rate
0.7% Ban Rate
2.05 KDA
7.6 CS/min
414.9 Gold/min
778.0 DMG/min
34 Games

Rune Page

48.0% 25 champions
Precision
Press the Attack 26.3% 48.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate26.3% Win Rate48.0% 25 games
Lethal Tempo 2.1% 100.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate2.1% Win Rate100.0% 2 games
Fleet Footwork 1.1% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.1% Win Rate100.0% 1 games
Conqueror 28.4% 29.6% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate28.4% Win Rate29.6% 27 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 48.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate48.0% 25 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 20.0% 40.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate20.0% Win Rate40.0% 5 games
Legend: Haste 80.0% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate80.0% Win Rate50.0% 20 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 92.0% 43.5% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate92.0% Win Rate43.5% 23 games
Cut Down 8.0% 100.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate8.0% Win Rate100.0% 2 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Inspiration
Contraptions
Hextech Flashtraption 4.0% 100.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate4.0% Win Rate100.0% 1 games
Magical Footwear 92.0% 47.8% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate92.0% Win Rate47.8% 23 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 4.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate4.0% Win Rate0.0% 1 games
Beyond
Cosmic Insight 8.0% 100.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate8.0% Win Rate100.0% 2 games
Approach Velocity 92.0% 43.5% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate92.0% Win Rate43.5% 23 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 68.0% 52.9% Adaptive Force Offense +9 Adaptive Force Pick Rate68.0% Win Rate52.9% 17 games
Attack Speed 24.0% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate24.0% Win Rate50.0% 6 games
Ability Haste 8.0% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate8.0% Win Rate0.0% 2 games
Flex
Adaptive Force 96.0% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate96.0% Win Rate50.0% 24 games
Move Speed 4.0% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate4.0% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 8.0% 0.0% Health Defense +65 Health Pick Rate8.0% Win Rate0.0% 2 games
Tenacity and Slow Resist 32.0% 87.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate32.0% Win Rate87.5% 8 games
Health Scaling 60.0% 33.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate60.0% Win Rate33.3% 15 games

Skill Order

Q Wilding Claw Wilding Claw Q Cost20 Cooldown6 Range600 Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target. W Iron Mantle Iron Mantle W Cost40 Cooldown6 Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds. E Blazing Stampede Blazing Stampede E Cost40 Cooldown6 Range600 Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds. R Wingborne Storm Wingborne Storm R Cost40 Cooldown6 Range370 Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.

Max priority

Wilding Claw Q Wilding Claw Q Cost20 Cooldown6 Range600 Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.› Blazing Stampede E Blazing Stampede E Cost40 Cooldown6 Range600 Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.› Iron Mantle W Iron Mantle W Cost40 Cooldown6 Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds. 75.0% 66.7% 6

First 5 points

Wilding Claw Q Wilding Claw Q Cost20 Cooldown6 Range600 Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target. Wingborne Storm R Wingborne Storm R Cost40 Cooldown6 Range370 Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage. Iron Mantle W Iron Mantle W Cost40 Cooldown6 Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds. Blazing Stampede E Blazing Stampede E Cost40 Cooldown6 Range600 Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds. Wilding Claw Q Wilding Claw Q Cost20 Cooldown6 Range600 Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target. 42.9% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
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2nd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
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3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
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2nd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
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3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
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2nd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
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3rd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder
Later Items situational, after the core
Bloodletter's CurseBloodletter's Curse 2900 +65 Ability Power+400 Health+15 Ability Haste Vile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).0.0% 1