
51.0% Win Rate
3.1% Pick Rate
1.3% Ban Rate
2.58 KDA
7.3 CS/min
442.7 Gold/min
690.9 DMG/min
665 Games
Rune Page
Heroism
0.4% 0.0%
Absorb Life Heroism Killing a target heals you.
98.8% 54.9%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.8% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
11.2% 55.2%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
87.7% 54.4%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
1.2% 33.3%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
83.8% 53.7%
Coup de Grace Combat Deal more damage to low health enemy champions.
6.5% 52.9%
Cut Down Combat Deal more damage to high health enemy champions.
9.6% 60.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Contraptions
0.0% 0.0%
Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
84.7% 55.4%
Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
12.4% 61.5%
Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
10.5% 50.0%
Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
0.0% 0.0%
Time Warp Tonic Tomorrow Potions grant some restoration immediately.
0.5% 0.0%
Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
1.9% 50.0%
Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
90.0% 55.9%
Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
0.0% 0.0%
Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
92.7% 54.8%
Adaptive Force Offense +9 Adaptive Force
6.9% 50.0%
Attack Speed Offense +10% Attack Speed
0.4% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
99.6% 54.4%
Adaptive Force Flex +9 Adaptive Force
0.4% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
3.1% 50.0%
Health Defense +65 Health
10.0% 38.5%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
86.9% 56.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.5% 23 games order not measured
1st Item
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 55.0% 20 games
› 2nd Item
Experimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate 62.5% 8 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 57.1% 7 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.5% 23 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 53.3% 15 games
› 2nd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 40.0% 5 games
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 42.9% 7 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.5% 23 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 53.3% 15 games
› 2nd Item
Riftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 100.0% 4 games
› 3rd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 66.7% 3 games
Later Items situational, after the core
Best Duos
JNG · All RanksMID
WR Δ n
BOT
WR Δ n
SUP
WR Δ n
Hardest Matchups
WR Δ@15 n
Easiest Matchups
WR Δ@15 n