Lane
77.3% Win Rate
0.7% Pick Rate
1.3% Ban Rate
2.90 KDA
6.6 CS/min
406.0 Gold/min
892.0 DMG/min
22 Games

Rune Page

61.1% 54 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 54.6% 49.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate54.6% Win Rate49.4% 83 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 9.6% 12.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate9.6% Win Rate12.5% 8 games
Presence of Mind 90.4% 53.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate90.4% Win Rate53.3% 75 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 97.6% 49.4% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate97.6% Win Rate49.4% 81 games
Legend: Bloodline 2.4% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate2.4% Win Rate50.0% 2 games
Combat
Coup de Grace 3.6% 33.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.6% Win Rate33.3% 3 games
Cut Down 14.5% 25.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate14.5% Win Rate25.0% 12 games
Last Stand 81.9% 54.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate81.9% Win Rate54.4% 68 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 75.9% 63.4% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate75.9% Win Rate63.4% 41 games
Second Wind 14.8% 62.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate14.8% Win Rate62.5% 8 games
Bone Plating 9.3% 40.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate9.3% Win Rate40.0% 5 games
Vitality
Overgrowth 81.5% 63.6% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate81.5% Win Rate63.6% 44 games
Revitalize 9.3% 60.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate9.3% Win Rate60.0% 5 games
Unflinching 9.3% 40.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate9.3% Win Rate40.0% 5 games
Stat Shards
Offense
Adaptive Force 61.4% 60.8% Adaptive Force Offense +9 Adaptive Force Pick Rate61.4% Win Rate60.8% 51 games
Attack Speed 22.9% 26.3% Attack Speed Offense +10% Attack Speed Pick Rate22.9% Win Rate26.3% 19 games
Ability Haste 15.7% 38.5% Ability Haste Offense +8 Ability Haste Pick Rate15.7% Win Rate38.5% 13 games
Flex
Adaptive Force 84.3% 51.4% Adaptive Force Flex +9 Adaptive Force Pick Rate84.3% Win Rate51.4% 70 games
Move Speed 12.0% 40.0% Move Speed Flex +2.5% Move Speed Pick Rate12.0% Win Rate40.0% 10 games
Health Scaling 3.6% 33.3% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.6% Win Rate33.3% 3 games
Defense
Health 24.1% 30.0% Health Defense +65 Health Pick Rate24.1% Win Rate30.0% 20 games
Tenacity and Slow Resist 15.7% 61.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate15.7% Win Rate61.5% 13 games
Health Scaling 60.2% 54.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate60.2% Win Rate54.0% 50 games

Skill Order

Q Death's Hand Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. W Vision of Empire Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. E Nevermove Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. R Demonic Ascension Demonic Ascension R Cost100 Cooldown120 Range650 Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions.

Max priority

Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.› Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.› Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. 83.3% 60.0% 5

First 5 points

Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. 70.0% 28.6% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance
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2nd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature
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3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 100.0% 1 games
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2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
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3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance
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2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
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3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter