Lane
100.0% Win Rate
0.0% Pick Rate
0.5% Ban Rate
3.00 KDA
3.9 CS/min
353.5 Gold/min
453.7 DMG/min
1 Games

Rune Page

59.5% 42 champions
Sorcery
Summon Aery 92.9% 56.4% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate92.9% Win Rate56.4% 78 games
Arcane Comet 1.2% 100.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate1.2% Win Rate100.0% 1 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 1.3% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate1.3% Win Rate100.0% 1 games
Manaflow Band 98.7% 55.8% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate98.7% Win Rate55.8% 77 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 47.4% 56.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate47.4% Win Rate56.8% 37 games
Celerity 50.0% 56.4% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate50.0% Win Rate56.4% 39 games
Absolute Focus 2.6% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate2.6% Win Rate50.0% 2 games
Power
Scorch 34.6% 59.3% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate34.6% Win Rate59.3% 27 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 65.4% 54.9% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate65.4% Win Rate54.9% 51 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 2.4% 100.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate2.4% Win Rate100.0% 1 games
Resistance
Conditioning 54.8% 69.6% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate54.8% Win Rate69.6% 23 games
Second Wind 7.1% 33.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate7.1% Win Rate33.3% 3 games
Bone Plating 35.7% 46.7% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate35.7% Win Rate46.7% 15 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 100.0% 59.5% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate100.0% Win Rate59.5% 42 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 62.8% 61.2% Adaptive Force Offense +9 Adaptive Force Pick Rate62.8% Win Rate61.2% 49 games
Attack Speed 2.6% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate2.6% Win Rate50.0% 2 games
Ability Haste 34.6% 48.1% Ability Haste Offense +8 Ability Haste Pick Rate34.6% Win Rate48.1% 27 games
Flex
Adaptive Force 55.1% 55.8% Adaptive Force Flex +9 Adaptive Force Pick Rate55.1% Win Rate55.8% 43 games
Move Speed 44.9% 57.1% Move Speed Flex +2.5% Move Speed Pick Rate44.9% Win Rate57.1% 35 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 34.6% 59.3% Health Defense +65 Health Pick Rate34.6% Win Rate59.3% 27 games
Tenacity and Slow Resist 3.8% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.8% Win Rate66.7% 3 games
Health Scaling 61.5% 54.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate61.5% Win Rate54.2% 48 games

Skill Order

Q Hymn of Valor Hymn of Valor Q Cost50/55/60/65/70 Cooldown8 Range825 Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies. W Aria of Perseverance Aria of Perseverance W Cost80/85/90/95/100 Cooldown10 Range1000 Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield. E Song of Celerity Song of Celerity E Cost65 Cooldown14 Range430 Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed. R Crescendo Crescendo R Cost100 Cooldown140/120/100 Range900 Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.

Max priority

Aria of Perseverance W Aria of Perseverance W Cost80/85/90/95/100 Cooldown10 Range1000 Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.› Hymn of Valor Q Hymn of Valor Q Cost50/55/60/65/70 Cooldown8 Range825 Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.› Song of Celerity E Song of Celerity E Cost65 Cooldown14 Range430 Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed. 66.7% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
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2nd ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia
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3rd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
1st ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach
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2nd ItemStaff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.Staff of Flowing Water
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
1st ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
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2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
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3rd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer