Lane
44.4% Win Rate
0.0% Pick Rate
0.9% Ban Rate
1.40 KDA
1.1 CS/min
309.3 Gold/min
434.2 DMG/min
9 Games

Rune Page

54.8% 447 champions
Precision
Press the Attack 3.2% 46.4% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate3.2% Win Rate46.4% 28 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.1% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.1% Win Rate0.0% 1 games
Conqueror 58.8% 54.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate58.8% Win Rate54.0% 522 games
Heroism
Absorb Life 0.2% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.2% Win Rate100.0% 1 games
Triumph 99.8% 53.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.8% Win Rate53.9% 521 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 94.4% 55.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate94.4% Win Rate55.2% 493 games
Legend: Haste 5.4% 32.1% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate5.4% Win Rate32.1% 28 games
Legend: Bloodline 0.2% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.2% Win Rate100.0% 1 games
Combat
Coup de Grace 93.9% 53.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate93.9% Win Rate53.7% 490 games
Cut Down 3.4% 66.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.4% Win Rate66.7% 18 games
Last Stand 2.7% 50.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate2.7% Win Rate50.0% 14 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 89.3% 53.6% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate89.3% Win Rate53.6% 399 games
Cash Back 10.5% 63.8% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate10.5% Win Rate63.8% 47 games
Tomorrow
Triple Tonic 1.6% 42.9% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate1.6% Win Rate42.9% 7 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 98.2% 54.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate98.2% Win Rate54.9% 439 games
Approach Velocity 0.4% 100.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.4% Win Rate100.0% 2 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 32.2% 56.5% Adaptive Force Offense +9 Adaptive Force Pick Rate32.2% Win Rate56.5% 168 games
Attack Speed 67.8% 52.8% Attack Speed Offense +10% Attack Speed Pick Rate67.8% Win Rate52.8% 354 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.4% 53.9% Adaptive Force Flex +9 Adaptive Force Pick Rate99.4% Win Rate53.9% 519 games
Move Speed 0.4% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate100.0% 2 games
Health Scaling 0.2% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate0.0% 1 games
Defense
Health 28.9% 51.7% Health Defense +65 Health Pick Rate28.9% Win Rate51.7% 151 games
Tenacity and Slow Resist 6.3% 63.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.3% Win Rate63.6% 33 games
Health Scaling 64.8% 54.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate64.8% Win Rate54.1% 338 games

Skill Order

Q Queen's Wrath / Prey Seeker Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. W Burrow / Un-burrow Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. E Furious Bite / Tunnel Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. R Void Rush Void Rush R Cooldown120/100/80 Range1500 Rek'Sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their maximum health.

Max priority

Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.› Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.› Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. 66.0% 54.5% 33
Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.› Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.› Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. 32.0% 56.2% 16

First 5 points

Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. 69.1% 50.0% 38
Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. 25.5% 50.0% 14
Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. 5.5% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker
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2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
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3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra
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2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
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3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra
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2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance

Full Build Win Rate

60.0% with 6 completed items
All champions 57.7%
Difference (pp) +2.3
Games reaching full build 5.6% (50)
Win rate by completed items
1
44.4% 45
2
37.9% 103
3
51.2% 254
4
58.7% 283
5
54.4% 147
6
60.0% 50