Lane
52.9% Win Rate
2.4% Pick Rate
1.0% Ban Rate
3.02 KDA
6.4 CS/min
445.2 Gold/min
651.0 DMG/min
365 Games

Rune Page

60.4% 182 champions
Precision
Press the Attack 4.1% 40.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate4.1% Win Rate40.0% 15 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.3% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.3% Win Rate0.0% 1 games
Conqueror 56.7% 56.5% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate56.7% Win Rate56.5% 207 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 56.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate56.5% 207 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 93.7% 57.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate93.7% Win Rate57.2% 194 games
Legend: Haste 6.3% 46.2% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate6.3% Win Rate46.2% 13 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 91.8% 57.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate91.8% Win Rate57.4% 190 games
Cut Down 4.3% 44.4% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate4.3% Win Rate44.4% 9 games
Last Stand 3.9% 50.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate3.9% Win Rate50.0% 8 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 84.6% 57.1% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate84.6% Win Rate57.1% 154 games
Cash Back 14.8% 77.8% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate14.8% Win Rate77.8% 27 games
Tomorrow
Triple Tonic 1.1% 50.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate1.1% Win Rate50.0% 2 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 98.9% 60.6% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate98.9% Win Rate60.6% 180 games
Approach Velocity 0.5% 100.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.5% Win Rate100.0% 1 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 39.6% 61.0% Adaptive Force Offense +9 Adaptive Force Pick Rate39.6% Win Rate61.0% 82 games
Attack Speed 60.4% 53.6% Attack Speed Offense +10% Attack Speed Pick Rate60.4% Win Rate53.6% 125 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.0% 56.6% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate56.6% 205 games
Move Speed 0.5% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.5% Win Rate100.0% 1 games
Health Scaling 0.5% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.5% Win Rate0.0% 1 games
Defense
Health 33.3% 49.3% Health Defense +65 Health Pick Rate33.3% Win Rate49.3% 69 games
Tenacity and Slow Resist 7.2% 73.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.2% Win Rate73.3% 15 games
Health Scaling 59.4% 58.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate59.4% Win Rate58.5% 123 games

Skill Order

Q Queen's Wrath / Prey Seeker Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. W Burrow / Un-burrow Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. E Furious Bite / Tunnel Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. R Void Rush Void Rush R Cooldown120/100/80 Range1500 Rek'Sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their maximum health.

Max priority

Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.› Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.› Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. 53.3% 62.5% 8
Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.› Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.› Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. 46.7% 71.4% 7

First 5 points

Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. 53.3% 50.0% 8
Queen's Wrath / Prey Seeker Q Queen's Wrath / Prey Seeker Q Cooldown4/3.5/3/2.5/2 Range325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit. Burrow / Un-burrow W Burrow / Un-burrow W Cooldown4 Range1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. Furious Bite / Tunnel E Furious Bite / Tunnel E Cooldown6 Range250 Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury. While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance. 33.3% 80.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 66.7% 9 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 40.0% 10 games
›
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 50.0% 4 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 80.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 66.7% 9 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 40.0% 10 games
›
2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 62.5% 8 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 80.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 66.7% 9 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 40.0% 10 games
›
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 50.0% 4 games
›
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 50.0% 2 games
Later Items situational, after the core
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.100.0% 2
Serpent's FangSerpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.50.0% 2
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 1

Best Duos

JNG · All Ranks

MID

WR Δ n
Sylas 55.0% +3.2 22
Locke 54.5% +1.4 15
Yasuo 51.4% +0.4 17
Syndra 53.6% -2.4 27

BOT

WR Δ n
Ezreal 50.6% +3.1 18
Yunara 57.2% +2.6 34
Kai'Sa 51.2% -1.2 21
Caitlyn 48.1% -3.3 27
Jhin 50.1% -3.4 26

SUP

WR Δ n
Thresh 60.6% +4.8 20
Nautilus 54.0% +1.5 28
Bard 55.0% +0.9 19
Lulu 52.4% -0.1 23
Janna 51.5% -3.0 19

All duo partners →

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