Lane

In ADC, Nilah wins 100.0% of the 1 games played against Viktor on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: ADC. Only 1 games on this patch, so these numbers can still move.

Who wins

Nilah 100.0% Adjusted: 43.1% Own average: 41.7% Difference: +1.4
+0.4 Matchup edge Games: 1
Viktor 0.0% Adjusted: 53.0% Own average: 54.3% Difference: -1.3

Laning phase

Every number below is shown from Nilah's side: positive means Nilah is ahead.

Nilah Games
Gold difference at the end -2916 1
CS difference at the end -58.0 1
Solo kill difference -1.00 1
Turret plate difference -4.00 1
Level lead -1.00 1
Average game length (minutes) 26.2 1

Nilah build

Full Nilah build

Builds are not measured per opponent yet: this is what Nilah builds on patch 26.19 against every opponent.

Runes

40.0% 10
50.0% 2

Summoner Spells

50.0% 6
0.0% 2

Items

The CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.44.4% 9
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 37.5% 8
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.57.1% 7
Yun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.20.0% 5
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.33.3% 3
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.50.0% 2

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.