Lane

In Jungle, Wukong wins 44.4% of the 9 games played against Fiddlesticks on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Jungle. Only 9 games on this patch, so these numbers can still move.

Who wins

Wukong 44.4% Adjusted: 50.6% Own average: 52.0% Difference: -1.4
-0.8 Matchup edge Games: 9
Fiddlesticks 55.6% Adjusted: 50.3% Own average: 49.1% Difference: +1.2

Laning phase

Every number below is shown from Wukong's side: positive means Wukong is ahead.

Wukong Games
Gold difference at the end +528 9
CS difference at the end +12.9 9
Solo kill difference -0.11 9
Turret plate difference +1.11 9
Level lead +0.33 9
Average game length (minutes) 30.3 9

Wukong build

Full Wukong build

Builds are not measured per opponent yet: this is what Wukong builds on patch 26.17 against every opponent.

Runes

52.4% 431
47.9% 96
51.2% 41

Summoner Spells

52.0% 527
49.2% 59

Items

Trinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.53.1% 531
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.54.0% 309
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.54.7% 278
Sundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.52.8% 233
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 50.4% 230
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.55.3% 226

Skill Order

Q Crushing Blow Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. W Warrior Trickster Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. E Nimbus Strike Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck. R Cyclone Cyclone R Cost100 Cooldown130/110/90 Range315 Wukong's extends his staff and spins it around repeatedly, gaining Move Speed. Enemies struck take damage and are knocked up.

Max priority

Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Nimbus Strike E Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck. Warrior Trickster W Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. 97.8% 56.8% 44

First 5 points

Nimbus Strike E Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Warrior Trickster W Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. 90.4% 59.6% 47
Nimbus Strike E Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Warrior Trickster W Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. 5.8% 33.3% 3

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.