Lane
100.0% Win Rate
0.1% Pick Rate
10.3% Ban Rate
0.33 KDA
7.7 CS/min
354.2 Gold/min
326.2 DMG/min
1 Games

Rune Page

41.9% 31 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 80.4% 48.6% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate80.4% Win Rate48.6% 37 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 2.7% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate2.7% Win Rate0.0% 1 games
Manaflow Band 97.3% 50.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate97.3% Win Rate50.0% 36 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 100.0% 48.6% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate100.0% Win Rate48.6% 37 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 94.6% 48.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate94.6% Win Rate48.6% 35 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 5.4% 50.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate5.4% Win Rate50.0% 2 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 74.2% 39.1% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate74.2% Win Rate39.1% 23 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 29.0% 44.4% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate29.0% Win Rate44.4% 9 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 71.0% 40.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate71.0% Win Rate40.9% 22 games
Cut Down 25.8% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate25.8% Win Rate50.0% 8 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 2.7% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate2.7% Win Rate0.0% 1 games
Attack Speed 27.0% 60.0% Attack Speed Offense +10% Attack Speed Pick Rate27.0% Win Rate60.0% 10 games
Ability Haste 70.3% 46.2% Ability Haste Offense +8 Ability Haste Pick Rate70.3% Win Rate46.2% 26 games
Flex
Adaptive Force 94.6% 45.7% Adaptive Force Flex +9 Adaptive Force Pick Rate94.6% Win Rate45.7% 35 games
Move Speed 5.4% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate5.4% Win Rate100.0% 2 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 29.7% 54.5% Health Defense +65 Health Pick Rate29.7% Win Rate54.5% 11 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 70.3% 46.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate70.3% Win Rate46.2% 26 games

Build Order

Percentages are the win rate of players who bought that item.
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch
2nd ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
3rd ItemCryptbloomCryptbloom 3000 +75 Ability Power+30% Magic Penetration+20 Ability Haste Life from DeathWhen a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.Cryptbloom