Lane
43.6% Win Rate
0.4% Pick Rate
15.5% Ban Rate
1.44 KDA
6.4 CS/min
443.5 Gold/min
811.0 DMG/min
39 Games

Rune Page

51.1% 276 champions
Domination
Electrocute 0.0% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Dark Harvest 0.0% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of Blades 58.7% 51.2% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate58.7% Win Rate51.2% 297 games
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 51.2% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate51.2% 297 games
Tracking
Sixth Sense 34.0% 49.5% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate34.0% Win Rate49.5% 101 games
Grisly Mementos 66.0% 52.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate66.0% Win Rate52.0% 196 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 88.2% 52.3% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate88.2% Win Rate52.3% 262 games
Relentless Hunter 4.4% 38.5% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate4.4% Win Rate38.5% 13 games
Ultimate Hunter 7.4% 45.5% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate7.4% Win Rate45.5% 22 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 90.9% 51.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate90.9% Win Rate51.4% 251 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 95.7% 50.4% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate95.7% Win Rate50.4% 264 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.7% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.7% Win Rate50.0% 2 games
Combat
Coup de Grace 9.8% 59.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate9.8% Win Rate59.3% 27 games
Cut Down 1.8% 40.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.8% Win Rate40.0% 5 games
Last Stand 1.1% 33.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate1.1% Win Rate33.3% 3 games
Stat Shards
Offense
Adaptive Force 4.7% 71.4% Adaptive Force Offense +9 Adaptive Force Pick Rate4.7% Win Rate71.4% 14 games
Attack Speed 94.9% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate94.9% Win Rate50.0% 282 games
Ability Haste 0.3% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate100.0% 1 games
Flex
Adaptive Force 98.3% 50.7% Adaptive Force Flex +9 Adaptive Force Pick Rate98.3% Win Rate50.7% 292 games
Move Speed 1.7% 80.0% Move Speed Flex +2.5% Move Speed Pick Rate1.7% Win Rate80.0% 5 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 14.5% 58.1% Health Defense +65 Health Pick Rate14.5% Win Rate58.1% 43 games
Tenacity and Slow Resist 4.4% 53.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.4% Win Rate53.8% 13 games
Health Scaling 81.1% 49.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate81.1% Win Rate49.8% 241 games

Skill Order

Q Alpha Strike Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. W Meditate Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. E Wuju Style Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. R Highlander Highlander R Cost100 Cooldown85 Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.

Max priority

Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.› Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks.› Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. 92.3% 36.1% 36
Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks.› Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.› Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. 7.7% 0.0% 3

First 5 points

Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. 81.0% 29.4% 34
Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. 16.7% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 0.0% 1 games order not measured
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 0.0% 3 games
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2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 0.0% 2 games
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 0.0% 1 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 0.0% 1 games order not measured
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 0.0% 3 games
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2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 0.0% 2 games
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3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 0.0% 1 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 0.0% 1 games order not measured
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 0.0% 3 games
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2nd ItemGuinsoo's RagebladeGuinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
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3rd ItemEndless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger
Later Items situational, after the core
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.0.0% 1

Full Build Win Rate

59.3% with 6 completed items
All champions 57.7%
Difference (pp) +1.6
Games reaching full build 10.7% (54)
Win rate by completed items
1
35.3% 17
2
27.8% 54
3
45.9% 109
4
53.2% 139
5
62.3% 130
6
59.3% 54