Lane
100.0% Win Rate
0.0% Pick Rate
11.5% Ban Rate
1.79 KDA
1.7 CS/min
393.6 Gold/min
645.1 DMG/min
2 Games

Rune Page

47.9% 267 champions
Domination
Electrocute 0.0% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Dark Harvest 0.0% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of Blades 60.8% 47.7% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate60.8% Win Rate47.7% 287 games
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 47.7% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate47.7% 287 games
Tracking
Sixth Sense 31.4% 46.7% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate31.4% Win Rate46.7% 90 games
Grisly Mementos 68.3% 48.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate68.3% Win Rate48.0% 196 games
Deep Ward 0.3% 100.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.3% Win Rate100.0% 1 games
Hunter
Treasure Hunter 80.5% 47.6% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate80.5% Win Rate47.6% 231 games
Relentless Hunter 11.1% 56.2% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate11.1% Win Rate56.2% 32 games
Ultimate Hunter 8.4% 37.5% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate8.4% Win Rate37.5% 24 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 90.6% 46.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate90.6% Win Rate46.7% 242 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 94.0% 48.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate94.0% Win Rate48.6% 251 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 9.0% 41.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate9.0% Win Rate41.7% 24 games
Cut Down 4.1% 45.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate4.1% Win Rate45.5% 11 games
Last Stand 2.2% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate2.2% Win Rate100.0% 6 games
Stat Shards
Offense
Adaptive Force 4.5% 76.9% Adaptive Force Offense +9 Adaptive Force Pick Rate4.5% Win Rate76.9% 13 games
Attack Speed 93.4% 46.3% Attack Speed Offense +10% Attack Speed Pick Rate93.4% Win Rate46.3% 268 games
Ability Haste 2.1% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate2.1% Win Rate50.0% 6 games
Flex
Adaptive Force 97.9% 48.4% Adaptive Force Flex +9 Adaptive Force Pick Rate97.9% Win Rate48.4% 281 games
Move Speed 1.7% 20.0% Move Speed Flex +2.5% Move Speed Pick Rate1.7% Win Rate20.0% 5 games
Health Scaling 0.3% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.3% Win Rate0.0% 1 games
Defense
Health 13.6% 56.4% Health Defense +65 Health Pick Rate13.6% Win Rate56.4% 39 games
Tenacity and Slow Resist 4.5% 30.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.5% Win Rate30.8% 13 games
Health Scaling 81.9% 47.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate81.9% Win Rate47.2% 235 games

Skill Order

Q Alpha Strike Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. W Meditate Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. E Wuju Style Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. R Highlander Highlander R Cost100 Cooldown85 Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.

Max priority

Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. 95.3% 39.0% 41

First 5 points

Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. 73.9% 32.4% 34
Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. 19.6% 44.4% 9
Alpha Strike Q Alpha Strike Q Cost50/55/60/65/70 Cooldown20/19.5/19/18.5/18 Range600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Meditate W Meditate W Cost40 Cooldown10 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. Wuju Style E Wuju Style E Cooldown14 Grants bonus true damage on basic attacks. 6.5% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemGuinsoo's RagebladeGuinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
3rd ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemGuinsoo's RagebladeGuinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
3rd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King

Full Build Win Rate

59.2% with 6 completed items
All champions 58.1%
Difference (pp) +1.1
Games reaching full build 15.0% (71)
Win rate by completed items
1
10.5% 19
2
30.4% 46
3
38.2% 89
4
59.4% 128
5
51.8% 114
6
59.2% 71