Lane
48.8% Win Rate
0.1% Pick Rate
3.2% Ban Rate
2.08 KDA
1.6 CS/min
319.5 Gold/min
479.0 DMG/min
41 Games

Rune Page

51.4% 809 champions
Resolve
Grasp of the Undying 67.5% 48.4% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate67.5% Win Rate48.4% 1482 games
Aftershock 32.2% 49.4% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate32.2% Win Rate49.4% 707 games
Guardian 0.1% 100.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.1% Win Rate100.0% 2 games
Strength
Demolish 2.8% 46.3% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate2.8% Win Rate46.3% 41 games
Font of Life 0.1% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.1% Win Rate50.0% 2 games
Shield Bash 97.1% 48.4% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate97.1% Win Rate48.4% 1439 games
Resistance
Conditioning 3.8% 56.1% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.8% Win Rate56.1% 57 games
Second Wind 85.1% 48.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate85.1% Win Rate48.7% 1261 games
Bone Plating 11.1% 43.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate11.1% Win Rate43.3% 164 games
Vitality
Overgrowth 80.2% 49.1% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate80.2% Win Rate49.1% 1189 games
Revitalize 5.9% 53.4% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate5.9% Win Rate53.4% 88 games
Unflinching 13.8% 42.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate13.8% Win Rate42.0% 205 games
Precision
Heroism
Absorb Life 0.2% 50.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.2% Win Rate50.0% 2 games
Triumph 39.7% 50.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate39.7% Win Rate50.8% 321 games
Presence of Mind 5.6% 51.1% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate5.6% Win Rate51.1% 45 games
Legend
Legend: Alacrity 0.4% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.4% Win Rate0.0% 3 games
Legend: Haste 56.4% 52.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate56.4% Win Rate52.6% 456 games
Legend: Bloodline 0.2% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.2% Win Rate50.0% 2 games
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.9% 28.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.9% Win Rate28.6% 7 games
Last Stand 96.7% 51.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate96.7% Win Rate51.4% 782 games
Stat Shards
Offense
Adaptive Force 0.5% 62.5% Adaptive Force Offense +9 Adaptive Force Pick Rate0.5% Win Rate62.5% 8 games
Attack Speed 97.0% 48.4% Attack Speed Offense +10% Attack Speed Pick Rate97.0% Win Rate48.4% 1438 games
Ability Haste 2.4% 44.4% Ability Haste Offense +8 Ability Haste Pick Rate2.4% Win Rate44.4% 36 games
Flex
Adaptive Force 2.3% 55.9% Adaptive Force Flex +9 Adaptive Force Pick Rate2.3% Win Rate55.9% 34 games
Move Speed 3.5% 36.5% Move Speed Flex +2.5% Move Speed Pick Rate3.5% Win Rate36.5% 52 games
Health Scaling 94.2% 48.6% Health Scaling Flex +10-180 Health (based on level) Pick Rate94.2% Win Rate48.6% 1396 games
Defense
Health 36.6% 47.6% Health Defense +65 Health Pick Rate36.6% Win Rate47.6% 542 games
Tenacity and Slow Resist 6.0% 50.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.0% Win Rate50.6% 89 games
Health Scaling 57.4% 48.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.4% Win Rate48.6% 851 games

Skill Order

Q Ntofo Strikes Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. W Path Maker Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. E Footwork Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. R All Out All Out R Cost100 Cooldown120/100/80 Range250 K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.

Max priority

Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Path Maker W Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. Footwork E Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. 64.7% 52.5% 101
Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Footwork E Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. Path Maker W Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. 35.3% 63.6% 55

First 5 points

Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Footwork E Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. Path Maker W Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. 57.3% 59.6% 94
Footwork E Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Path Maker W Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. 24.4% 50.0% 40
Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Path Maker W Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. Footwork E Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. 18.3% 46.7% 30

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 25.0% 4 games order not measured
1st ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern
2nd ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 25.0% 4 games order not measured
1st ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern
2nd ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 25.0% 4 games order not measured
1st ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet
2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean

Full Build Win Rate

63.1% with 6 completed items
All champions 57.9%
Difference (pp) +5.2
Games reaching full build 3.0% (65)
Win rate by completed items
1
36.4% 88
2
40.6% 320
3
43.6% 729
4
55.2% 688
5
56.9% 290
6
63.1% 65