
46.8% Win Rate
5.0% Pick Rate
2.9% Ban Rate
2.08 KDA
6.9 CS/min
387.0 Gold/min
699.3 DMG/min
1247 Games
Rune Page
Strength
2.7% 36.4%
Demolish Strength Your third attack against turrets deals bonus damage.
0.4% 33.3%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
96.9% 46.8%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
4.7% 34.2%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
83.9% 48.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
11.4% 39.1%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
77.9% 46.8%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
5.7% 45.7%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
16.4% 45.1%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
36.1% 37.4%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
4.9% 28.6%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.2% 100.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
60.8% 53.6%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.0% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
1.4% 16.7%
Cut Down Combat Deal more damage to high health enemy champions.
96.5% 47.8%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
0.9% 14.3%
Adaptive Force Offense +9 Adaptive Force
95.9% 46.8%
Attack Speed Offense +10% Attack Speed
3.2% 46.2%
Ability Haste Offense +8 Ability Haste
Flex
2.7% 45.5%
Adaptive Force Flex +9 Adaptive Force
4.0% 53.1%
Move Speed Flex +2.5% Move Speed
93.3% 46.2%
Health Scaling Flex +10-180 Health (based on level)
Defense
37.8% 49.0%
Health Defense +65 Health
6.1% 63.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
56.1% 43.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 70 games order not measured
1st Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 50.0% 66 games
› 2nd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 40.0% 10 games
› 3rd Item
Unending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 28.6% 7 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 70 games order not measured
1st Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 50.0% 66 games
› 2nd Item
Unending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 60.0% 10 games
› 3rd Item
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 50.0% 10 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 70 games order not measured
1st Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 50.0% 66 games
› 2nd Item
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 50.0% 14 games
› 3rd Item
Unending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 28.6% 7 games
Later Items situational, after the core
Best Duos
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