Lane
25.5% Win Rate
3.5% Pick Rate
2.8% Ban Rate
1.92 KDA
7.0 CS/min
390.7 Gold/min
699.8 DMG/min
51 Games

Rune Page

15.8% 19 champions
Resolve
Grasp of the Undying 62.7% 18.8% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate62.7% Win Rate18.8% 32 games
Aftershock 37.3% 36.8% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate37.3% Win Rate36.8% 19 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 3.1% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate3.1% Win Rate0.0% 1 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 96.9% 19.4% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate96.9% Win Rate19.4% 31 games
Resistance
Conditioning 6.2% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate6.2% Win Rate50.0% 2 games
Second Wind 84.4% 18.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate84.4% Win Rate18.5% 27 games
Bone Plating 9.4% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate9.4% Win Rate0.0% 3 games
Vitality
Overgrowth 87.5% 17.9% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate87.5% Win Rate17.9% 28 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 12.5% 25.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate12.5% Win Rate25.0% 4 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 5.3% 0.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate5.3% Win Rate0.0% 1 games
Cash Back 10.5% 50.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate10.5% Win Rate50.0% 2 games
Tomorrow
Triple Tonic 5.3% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate5.3% Win Rate0.0% 1 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 84.2% 12.5% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate84.2% Win Rate12.5% 16 games
Beyond
Cosmic Insight 89.5% 11.8% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate89.5% Win Rate11.8% 17 games
Approach Velocity 5.3% 100.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate5.3% Win Rate100.0% 1 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 3.1% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate3.1% Win Rate0.0% 1 games
Attack Speed 90.6% 20.7% Attack Speed Offense +10% Attack Speed Pick Rate90.6% Win Rate20.7% 29 games
Ability Haste 6.2% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate6.2% Win Rate0.0% 2 games
Flex
Adaptive Force 0.0% 0.0% Adaptive Force Flex +9 Adaptive Force
Move Speed 3.1% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate3.1% Win Rate0.0% 1 games
Health Scaling 96.9% 19.4% Health Scaling Flex +10-180 Health (based on level) Pick Rate96.9% Win Rate19.4% 31 games
Defense
Health 37.5% 16.7% Health Defense +65 Health Pick Rate37.5% Win Rate16.7% 12 games
Tenacity and Slow Resist 6.2% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.2% Win Rate0.0% 2 games
Health Scaling 56.2% 22.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate56.2% Win Rate22.2% 18 games

Skill Order

Q Ntofo Strikes Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. W Path Maker Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. E Footwork Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. R All Out All Out R Cost100 Cooldown120/100/80 Range250 K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.

Max priority

Ntofo Strikes Q Ntofo Strikes Q Cost20 Cooldown3.5 Range450 K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced. Path Maker W Path Maker W Cost40/45/50/55/60 Cooldown14/13/12/11/10 Range600 K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns. Footwork E Footwork E Cost45/50/55/60/65 Cooldown10/9.5/9/8.5/8 Range525 K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased. 100.0% 0.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 3 games order not measured
1st ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 0.0% 2 games
2nd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 0.0% 1 games
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 0.0% 2 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 3 games order not measured
1st ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
2nd ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 0.0% 1 games
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 0.0% 2 games
Later Items situational, after the core
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.0.0% 1

Hardest Matchups

WR Δ@15 n
Jayce 25.4% -0.1 -1429 8

Easiest Matchups

WR Δ@15 n
Jayce 25.4% -0.1 -1429 8

All matchups →