Karthus Rell

Karthus vs Rell, Mid

MID Patch 26.19
See this matchup from Rell's side Counters All champion stats
Lane

These two champions have not met often enough in this lane on the current patch.

Karthus build

Full Karthus build

Builds are not measured per opponent yet: this is what Karthus builds on patch 26.19 against every opponent.

Runes

52.8% 53
42.1% 19
50.0% 8

Summoner Spells

51.2% 43
44.4% 27

Items

Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.83.3% 6
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 83.3% 6
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.100.0% 4
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.100.0% 4
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 100.0% 2
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.100.0% 2

Skill Order

Q Lay Waste Lay Waste Q Cost20/25/30/35/40 Range875 Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies. W Wall of Pain Wall of Pain W Cost70 Cooldown15 Range1000 Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period. E Defile Defile E Cost30/42/54/66/78 Cooldown0.5 Range550 Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana. R Requiem Requiem R Cost100 Cooldown200/180/160 Range10000 After channeling for 3 seconds, Karthus deals damage to all enemy champions.

Max priority

Lay Waste Q Lay Waste Q Cost20/25/30/35/40 Range875 Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.› Defile E Defile E Cost30/42/54/66/78 Cooldown0.5 Range550 Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.› Wall of Pain W Wall of Pain W Cost70 Cooldown15 Range1000 Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period. 100.0% 57.1% 7

First 5 points

Lay Waste Q Lay Waste Q Cost20/25/30/35/40 Range875 Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies. Defile E Defile E Cost30/42/54/66/78 Cooldown0.5 Range550 Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana. Lay Waste Q Lay Waste Q Cost20/25/30/35/40 Range875 Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies. Wall of Pain W Wall of Pain W Cost70 Cooldown15 Range1000 Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period. Lay Waste Q Lay Waste Q Cost20/25/30/35/40 Range875 Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies. 57.1% 50.0% 4