
53.3% Win Rate
0.1% Pick Rate
2.7% Ban Rate
2.54 KDA
7.3 CS/min
460.9 Gold/min
1331.4 DMG/min
15 Games
Rune Page
Artifact
94.5% 56.1%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
5.5% 63.6%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.0% 0.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
62.0% 56.5%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.0% 0.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
38.0% 56.6%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
60.5% 58.7%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.0% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
39.5% 53.2%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
26.9% 53.1%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
71.4% 57.7%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
2.2% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
9.3% 35.3%
Coup de Grace Combat Deal more damage to low health enemy champions.
3.8% 28.6%
Cut Down Combat Deal more damage to high health enemy champions.
86.3% 60.5%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
88.5% 54.8%
Adaptive Force Offense +9 Adaptive Force
0.0% 0.0%
Attack Speed Offense +10% Attack Speed
11.5% 69.6%
Ability Haste Offense +8 Ability Haste
Flex
99.0% 56.6%
Adaptive Force Flex +9 Adaptive Force
0.5% 100.0%
Move Speed Flex +2.5% Move Speed
0.5% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
71.0% 57.0%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
29.0% 55.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 2 games order not measured
1st Item
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 100.0% 2 games
› 2nd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 2 games order not measured
1st Item
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 100.0% 2 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 2 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 100.0% 1 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 2 games order not measured
1st Item
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 100.0% 2 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 2 games
› 3rd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
Later Items situational, after the core