
28.6% Win Rate
0.0% Pick Rate
2.0% Ban Rate
2.05 KDA
2.7 CS/min
403.4 Gold/min
723.5 DMG/min
7 Games
Rune Page
Heroism
0.9% 28.6%
Absorb Life Heroism Killing a target heals you.
97.8% 49.8%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
1.4% 45.5%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
94.3% 49.7%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.0% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
5.7% 47.1%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
10.0% 50.4%
Coup de Grace Combat Deal more damage to low health enemy champions.
33.6% 49.0%
Cut Down Combat Deal more damage to high health enemy champions.
56.4% 49.7%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
0.1% 100.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
1.0% 52.9%
Taste of Blood Malice Heal when you damage an enemy champion.
99.0% 50.1%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.1% 50.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
93.0% 50.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.9% 37.5%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
5.9% 54.9%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
6.8% 54.6%
Adaptive Force Offense +9 Adaptive Force
93.2% 49.2%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
99.5% 49.6%
Adaptive Force Flex +9 Adaptive Force
0.3% 28.6%
Move Speed Flex +2.5% Move Speed
0.2% 25.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
95.6% 50.0%
Health Defense +65 Health
1.0% 37.5%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
3.4% 41.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
› 3rd Item
Terminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
› 3rd Item
Wit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
› 3rd Item
Terminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
Full Build Win Rate
57.9% with 6 completed items
All champions 58.0%
Difference (pp) -0.1
Games reaching full build 5.7% (140)
Win rate by completed items
125.3% 194
236.7% 431
353.4% 708
456.5% 662
555.2% 308
657.9% 140