
40.0% Win Rate
0.2% Pick Rate
2.5% Ban Rate
1.63 KDA
8.0 CS/min
436.0 Gold/min
852.1 DMG/min
20 Games
Rune Page
Heroism
0.9% 60.0%
Absorb Life Heroism Killing a target heals you.
97.6% 45.7%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
1.5% 25.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
93.7% 45.7%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.2% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
6.1% 45.5%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
11.6% 49.2%
Coup de Grace Combat Deal more damage to low health enemy champions.
35.8% 40.7%
Cut Down Combat Deal more damage to high health enemy champions.
52.6% 48.1%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
0.0% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
1.8% 57.1%
Taste of Blood Malice Heal when you damage an enemy champion.
98.2% 43.6%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.3% 100.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
92.0% 42.8%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
1.0% 75.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
6.8% 51.9%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
14.2% 40.3%
Adaptive Force Offense +9 Adaptive Force
85.8% 46.5%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
100.0% 45.6%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
96.1% 45.5%
Health Defense +65 Health
0.6% 33.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
3.3% 50.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
› 3rd Item
Terminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
› 3rd Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King