Lane
33.3% Win Rate
0.0% Pick Rate
6.0% Ban Rate
2.40 KDA
8.3 CS/min
647.3 Gold/min
1501.3 DMG/min
3 Games

Rune Page

54.0% 546 champions
Precision
Press the Attack 0.4% 25.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.4% Win Rate25.0% 4 games
Lethal Tempo 98.1% 51.9% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate98.1% Win Rate51.9% 876 games
Fleet Footwork 1.1% 60.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.1% Win Rate60.0% 10 games
Conqueror 0.1% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate0.1% Win Rate0.0% 1 games
Heroism
Absorb Life 0.2% 50.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.2% Win Rate50.0% 2 games
Triumph 4.3% 44.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate4.3% Win Rate44.7% 38 games
Presence of Mind 95.4% 52.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate95.4% Win Rate52.3% 836 games
Legend
Legend: Alacrity 13.0% 43.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate13.0% Win Rate43.0% 114 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 87.0% 53.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate87.0% Win Rate53.3% 762 games
Combat
Coup de Grace 27.9% 51.2% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate27.9% Win Rate51.2% 244 games
Cut Down 71.8% 52.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate71.8% Win Rate52.3% 629 games
Last Stand 0.3% 33.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.3% Win Rate33.3% 3 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 4.8% 46.2% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate4.8% Win Rate46.2% 26 games
Cash Back 92.3% 53.8% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate92.3% Win Rate53.8% 504 games
Tomorrow
Triple Tonic 65.9% 53.6% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate65.9% Win Rate53.6% 360 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 6.2% 64.7% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate6.2% Win Rate64.7% 34 games
Beyond
Cosmic Insight 29.5% 54.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate29.5% Win Rate54.0% 161 games
Approach Velocity 0.7% 75.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.7% Win Rate75.0% 4 games
Jack Of All Trades 0.5% 66.7% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.5% Win Rate66.7% 3 games
Stat Shards
Offense
Adaptive Force 4.0% 54.3% Adaptive Force Offense +9 Adaptive Force Pick Rate4.0% Win Rate54.3% 35 games
Attack Speed 96.0% 51.8% Attack Speed Offense +10% Attack Speed Pick Rate96.0% Win Rate51.8% 841 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.0% 51.8% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate51.8% 867 games
Move Speed 1.0% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate1.0% Win Rate66.7% 9 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 70.5% 51.6% Health Defense +65 Health Pick Rate70.5% Win Rate51.6% 618 games
Tenacity and Slow Resist 0.7% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.7% Win Rate66.7% 6 games
Health Scaling 28.8% 52.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate28.8% Win Rate52.4% 252 games

Skill Order

Q Switcheroo! Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. W Zap! Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. E Flame Chompers! Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. R Super Mega Death Rocket! Super Mega Death Rocket! R Cost100 Cooldown85/65/45 Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

Max priority

Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.› Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.› Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. 100.0% 56.0% 84

First 5 points

Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 87.3% 59.6% 89
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 8.8% 44.4% 9
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 3.9% 0.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
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2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
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2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
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3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemYun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows
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2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge