Jinx

Jinx ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Jinx players
57.6% Win Rate
11.5% Pick Rate
3.49 KDA
3.7 CS/min
751.1 Gold/min
1647.9 DMG/min
245 Games

Rune Page

65.8% 155 champions
Precision
Press the Attack 14.7% 47.2% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate14.7% Win Rate47.2% 36 games
Lethal Tempo 67.8% 65.1% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate67.8% Win Rate65.1% 166 games
Fleet Footwork 1.2% 33.3% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.2% Win Rate33.3% 3 games
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 6.0% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate6.0% Win Rate50.0% 10 games
Presence of Mind 94.0% 66.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate94.0% Win Rate66.0% 156 games
Legend
Legend: Alacrity 6.6% 54.5% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate6.6% Win Rate54.5% 11 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 93.4% 65.8% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate93.4% Win Rate65.8% 155 games
Combat
Coup de Grace 96.4% 66.2% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate96.4% Win Rate66.2% 160 games
Cut Down 3.6% 33.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.6% Win Rate33.3% 6 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Domination
Malice
Cheap Shot 1.3% 50.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate1.3% Win Rate50.0% 2 games
Taste of Blood 98.7% 66.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate98.7% Win Rate66.0% 153 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 94.2% 66.4% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate94.2% Win Rate66.4% 146 games
Relentless Hunter 0.6% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.6% Win Rate0.0% 1 games
Ultimate Hunter 5.2% 62.5% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate5.2% Win Rate62.5% 8 games
Stat Shards
Offense
Adaptive Force 0.6% 100.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.6% Win Rate100.0% 1 games
Attack Speed 99.4% 64.8% Attack Speed Offense +10% Attack Speed Pick Rate99.4% Win Rate64.8% 165 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 96.4% 65.0% Adaptive Force Flex +9 Adaptive Force Pick Rate96.4% Win Rate65.0% 160 games
Move Speed 3.6% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate3.6% Win Rate66.7% 6 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 2.4% 50.0% Health Defense +65 Health Pick Rate2.4% Win Rate50.0% 4 games
Tenacity and Slow Resist 3.6% 83.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.6% Win Rate83.3% 6 games
Health Scaling 94.0% 64.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate94.0% Win Rate64.7% 156 games

Skill Order

Q Switcheroo! Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. W Zap! Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. E Flame Chompers! Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. R Super Mega Death Rocket! Super Mega Death Rocket! R Cost100 Cooldown85/65/45 Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

Max priority

Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. 85.7% 58.6% 186
Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. 9.2% 55.0% 20
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. 5.1% 45.5% 11

First 5 points

Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 86.4% 58.4% 178
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. 8.3% 52.9% 17
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 5.3% 72.7% 11

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 56.2% 210 games order not measured
1st ItemYun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 56.3% 126 games
2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane 58.7% 121 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 67.2% 64 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 56.2% 210 games order not measured
1st ItemYun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 56.3% 126 games
2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane 58.7% 121 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 61.8% 34 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 56.2% 210 games order not measured
1st ItemYun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 56.3% 126 games
2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane 58.7% 121 games
3rd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder 61.5% 13 games
Later Items situational, after the core
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.63.6% 44
Blade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.48.1% 27
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 57.7% 26
BloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.52.0% 25
Runaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.60.0% 10
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.40.0% 10
Kraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.50.0% 8
Hexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.42.9% 7

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.