Lane
52.4% Win Rate
6.2% Pick Rate
10.2% Ban Rate
1.75 KDA
7.7 CS/min
435.6 Gold/min
948.7 DMG/min
84 Games

Rune Page

55.3% 38 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 40.3% 52.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate40.3% Win Rate52.0% 50 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 96.0% 50.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate96.0% Win Rate50.0% 48 games
Nimbus Cloak 4.0% 100.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate4.0% Win Rate100.0% 2 games
Excellence
Transcendence 10.0% 40.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate10.0% Win Rate40.0% 5 games
Celerity 6.0% 100.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate6.0% Win Rate100.0% 3 games
Absolute Focus 84.0% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate84.0% Win Rate50.0% 42 games
Power
Scorch 30.0% 66.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate30.0% Win Rate66.7% 15 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 70.0% 45.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate70.0% Win Rate45.7% 35 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 65.8% 56.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate65.8% Win Rate56.0% 25 games
Cash Back 7.9% 66.7% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate7.9% Win Rate66.7% 3 games
Tomorrow
Triple Tonic 31.6% 41.7% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate31.6% Win Rate41.7% 12 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 63.2% 58.3% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate63.2% Win Rate58.3% 24 games
Beyond
Cosmic Insight 23.7% 66.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate23.7% Win Rate66.7% 9 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 7.9% 33.3% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate7.9% Win Rate33.3% 3 games
Stat Shards
Offense
Adaptive Force 100.0% 52.0% Adaptive Force Offense +9 Adaptive Force Pick Rate100.0% Win Rate52.0% 50 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.0% 51.0% Adaptive Force Flex +9 Adaptive Force Pick Rate98.0% Win Rate51.0% 49 games
Move Speed 2.0% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate2.0% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 44.0% 50.0% Health Defense +65 Health Pick Rate44.0% Win Rate50.0% 22 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 56.0% 53.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate56.0% Win Rate53.6% 28 games

Skill Order

Q To the Skies! / Shock Blast To the Skies! / Shock Blast Q Cost40 Cooldown16/14/12/10/8 Range600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit. W Lightning Field / Hyper Charge Lightning Field / Hyper Charge W Cost40 Cooldown10 Range285 Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks. E Thundering Blow / Acceleration Gate Thundering Blow / Acceleration Gate E Cost55 Cooldown20/18/16/14/12 Range240 Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase. R Mercury Cannon / Mercury Hammer Mercury Cannon / Mercury Hammer R Cooldown6 Range600 Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Max priority

To the Skies! / Shock Blast Q To the Skies! / Shock Blast Q Cost40 Cooldown16/14/12/10/8 Range600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.› Lightning Field / Hyper Charge W Lightning Field / Hyper Charge W Cost40 Cooldown10 Range285 Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.› Thundering Blow / Acceleration Gate E Thundering Blow / Acceleration Gate E Cost55 Cooldown20/18/16/14/12 Range240 Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase. 100.0% 50.0% 10

First 5 points

To the Skies! / Shock Blast Q To the Skies! / Shock Blast Q Cost40 Cooldown16/14/12/10/8 Range600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit. Lightning Field / Hyper Charge W Lightning Field / Hyper Charge W Cost40 Cooldown10 Range285 Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks. Thundering Blow / Acceleration Gate E Thundering Blow / Acceleration Gate E Cost55 Cooldown20/18/16/14/12 Range240 Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase. To the Skies! / Shock Blast Q To the Skies! / Shock Blast Q Cost40 Cooldown16/14/12/10/8 Range600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit. To the Skies! / Shock Blast Q To the Skies! / Shock Blast Q Cost40 Cooldown16/14/12/10/8 Range600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit. 66.7% 66.7% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 3 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 2 games
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2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 40.0% 5 games
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3rd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 100.0% 2 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 3 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 2 games
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2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 40.0% 5 games
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3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 3 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 0.0% 3 games
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2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 40.0% 5 games
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3rd ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 0.0% 1 games
Later Items situational, after the core
Edge of NightEdge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.0.0% 1

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Kai'Sa 49.9% -2.5 11

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