
Jayce ARAM Build
Runes, items and win rate Patch 26.17
All champion stats Counters Pro builds Best Jayce players42.3% Win Rate
5.6% Pick Rate
3.41 KDA
2.2 CS/min
753.4 Gold/min
1723.8 DMG/min
149 Games
Rune Page
Malice
4.3% 60.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
90.5% 40.0%
Taste of Blood Malice Heal when you damage an enemy champion.
5.2% 50.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
100.0% 41.4%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
94.8% 41.8%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
2.6% 33.3%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
2.6% 33.3%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
3.0% 50.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
93.9% 46.8%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
3.0% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
97.0% 45.3%
Coup de Grace Combat Deal more damage to low health enemy champions.
3.0% 100.0%
Cut Down Combat Deal more damage to high health enemy champions.
0.0% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
94.8% 39.1%
Adaptive Force Offense +9 Adaptive Force
0.9% 100.0%
Attack Speed Offense +10% Attack Speed
4.3% 80.0%
Ability Haste Offense +8 Ability Haste
Flex
96.6% 40.2%
Adaptive Force Flex +9 Adaptive Force
2.6% 100.0%
Move Speed Flex +2.5% Move Speed
0.9% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
2.6% 100.0%
Health Defense +65 Health
1.7% 100.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
95.7% 38.7%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 42.6% 101 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 39.3% 56 games
› 2nd Item
Manamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 41.3% 46 games
› 3rd Item
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 40.9% 22 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 42.6% 101 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 39.3% 56 games
› 2nd Item
Manamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 41.3% 46 games
› 3rd Item
Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Serylda's Grudge 56.0% 25 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 42.6% 101 games order not measured
1st Item
Manamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 42.4% 59 games
› 2nd Item
Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Serylda's Grudge 44.4% 27 games
› 3rd Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 60.0% 5 games
Later Items situational, after the core
ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.