
60.0% Win Rate
0.1% Pick Rate
12.3% Ban Rate
1.73 KDA
6.9 CS/min
444.8 Gold/min
648.9 DMG/min
10 Games
Rune Page
Heroism
2.2% 43.8%
Absorb Life Heroism Killing a target heals you.
80.9% 47.7%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
16.9% 52.9%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
88.0% 48.6%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
11.1% 47.5%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.8% 50.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
3.2% 56.5%
Coup de Grace Combat Deal more damage to low health enemy champions.
6.5% 55.3%
Cut Down Combat Deal more damage to high health enemy champions.
90.3% 47.7%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
8.4% 50.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.8% 100.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.3% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
2.1% 87.5%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
15.9% 57.4%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
80.9% 48.7%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
16.7% 60.9%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
1.8% 42.9%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
73.1% 47.9%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
4.5% 34.4%
Adaptive Force Offense +9 Adaptive Force
95.5% 49.1%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
98.7% 48.8%
Adaptive Force Flex +9 Adaptive Force
0.6% 50.0%
Move Speed Flex +2.5% Move Speed
0.7% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
32.0% 50.0%
Health Defense +65 Health
8.4% 48.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
59.6% 47.7%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
› 3rd Item
Wit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance