Lane
33.3% Win Rate
0.0% Pick Rate
12.2% Ban Rate
2.67 KDA
6.8 CS/min
467.9 Gold/min
977.5 DMG/min
3 Games

Rune Page

52.0% 371 champions
Precision
Press the Attack 1.4% 50.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate1.4% Win Rate50.0% 16 games
Lethal Tempo 48.8% 51.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate48.8% Win Rate51.6% 558 games
Fleet Footwork 2.8% 43.8% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate2.8% Win Rate43.8% 32 games
Conqueror 7.6% 49.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate7.6% Win Rate49.4% 87 games
Heroism
Absorb Life 2.3% 46.2% Absorb Life Heroism Killing a target heals you. Pick Rate2.3% Win Rate46.2% 13 games
Triumph 86.9% 51.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate86.9% Win Rate51.5% 485 games
Presence of Mind 10.8% 53.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate10.8% Win Rate53.3% 60 games
Legend
Legend: Alacrity 92.5% 51.4% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate92.5% Win Rate51.4% 516 games
Legend: Haste 6.6% 54.1% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate6.6% Win Rate54.1% 37 games
Legend: Bloodline 0.9% 60.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.9% Win Rate60.0% 5 games
Combat
Coup de Grace 5.6% 48.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate5.6% Win Rate48.4% 31 games
Cut Down 3.0% 58.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.0% Win Rate58.8% 17 games
Last Stand 91.4% 51.6% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate91.4% Win Rate51.6% 510 games
Resolve
Strength
Demolish 8.4% 61.3% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate8.4% Win Rate61.3% 31 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.9% 57.1% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.9% Win Rate57.1% 7 games
Second Wind 14.0% 61.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate14.0% Win Rate61.5% 52 games
Bone Plating 82.7% 50.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate82.7% Win Rate50.2% 307 games
Vitality
Overgrowth 13.2% 49.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate13.2% Win Rate49.0% 49 games
Revitalize 0.3% 100.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.3% Win Rate100.0% 1 games
Unflinching 79.5% 51.5% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate79.5% Win Rate51.5% 295 games
Stat Shards
Offense
Adaptive Force 2.0% 36.4% Adaptive Force Offense +9 Adaptive Force Pick Rate2.0% Win Rate36.4% 11 games
Attack Speed 97.3% 51.9% Attack Speed Offense +10% Attack Speed Pick Rate97.3% Win Rate51.9% 543 games
Ability Haste 0.7% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate0.7% Win Rate50.0% 4 games
Flex
Adaptive Force 98.9% 51.6% Adaptive Force Flex +9 Adaptive Force Pick Rate98.9% Win Rate51.6% 552 games
Move Speed 0.7% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.7% Win Rate50.0% 4 games
Health Scaling 0.4% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate50.0% 2 games
Defense
Health 29.6% 49.7% Health Defense +65 Health Pick Rate29.6% Win Rate49.7% 165 games
Tenacity and Slow Resist 7.2% 52.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.2% Win Rate52.5% 40 games
Health Scaling 63.3% 52.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate63.3% Win Rate52.4% 353 games

Skill Order

Q Leap Strike Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. W Empower Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. E Counter Strike Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. R Grandmaster-at-Arms Grandmaster-at-Arms R Cost100 Cooldown110/100/90 Range260 Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.

Max priority

Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage.› Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.› Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. 89.0% 51.7% 89
Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage.› Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.› Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. 6.0% 66.7% 6
Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.› Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage.› Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. 5.0% 40.0% 5

First 5 points

Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. 69.9% 56.9% 65
Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. 23.7% 50.0% 22
Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. 6.5% 33.3% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 0.0% 1 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
›
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 0.0% 1 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
›
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 0.0% 1 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
›
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance