Jax

Jax ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Jax players
49.5% Win Rate
5.3% Pick Rate
2.22 KDA
1.6 CS/min
694.5 Gold/min
1533.3 DMG/min
190 Games

Rune Page

53.3% 90 champions
Precision
Press the Attack 13.7% 50.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate13.7% Win Rate50.0% 26 games
Lethal Tempo 4.7% 44.4% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate4.7% Win Rate44.4% 9 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 72.6% 51.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate72.6% Win Rate51.4% 138 games
Heroism
Absorb Life 0.7% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.7% Win Rate0.0% 1 games
Triumph 99.3% 51.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.3% Win Rate51.8% 137 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 34.1% 42.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate34.1% Win Rate42.6% 47 games
Legend: Haste 64.5% 56.2% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate64.5% Win Rate56.2% 89 games
Legend: Bloodline 1.4% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.4% Win Rate50.0% 2 games
Combat
Coup de Grace 2.9% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.9% Win Rate50.0% 4 games
Cut Down 1.4% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.4% Win Rate0.0% 2 games
Last Stand 95.7% 52.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.7% Win Rate52.3% 132 games
Resolve
Strength
Demolish 1.1% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.1% Win Rate0.0% 1 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 94.4% 54.1% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate94.4% Win Rate54.1% 85 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 4.4% 50.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate4.4% Win Rate50.0% 4 games
Vitality
Overgrowth 2.2% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate2.2% Win Rate0.0% 2 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 97.8% 54.5% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate97.8% Win Rate54.5% 88 games
Stat Shards
Offense
Adaptive Force 1.4% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate1.4% Win Rate0.0% 2 games
Attack Speed 97.1% 52.2% Attack Speed Offense +10% Attack Speed Pick Rate97.1% Win Rate52.2% 134 games
Ability Haste 1.4% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate1.4% Win Rate50.0% 2 games
Flex
Adaptive Force 94.9% 51.9% Adaptive Force Flex +9 Adaptive Force Pick Rate94.9% Win Rate51.9% 131 games
Move Speed 2.9% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate2.9% Win Rate50.0% 4 games
Health Scaling 2.2% 33.3% Health Scaling Flex +10-180 Health (based on level) Pick Rate2.2% Win Rate33.3% 3 games
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 3.6% 40.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.6% Win Rate40.0% 5 games
Health Scaling 96.4% 51.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate96.4% Win Rate51.9% 133 games

Skill Order

Q Leap Strike Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. W Empower Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. E Counter Strike Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. R Grandmaster-at-Arms Grandmaster-at-Arms R Cost100 Cooldown110/100/90 Range260 Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.

Max priority

Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage.› Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.› Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. 63.8% 50.6% 83
Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage.› Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.› Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. 23.8% 54.8% 31
Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.› Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage.› Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. 12.3% 56.2% 16

First 5 points

Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. 75.4% 49.0% 98
Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. 13.8% 44.4% 18
Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Empower W Empower W Cost30 Cooldown7/6/5/4/3 Range300 Jax charges his weapon with energy, causing his next attack to deal additional damage. Counter Strike E Counter Strike E Cost50/60/70/80/90 Cooldown17/15/13/11/9 Range300 Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. Leap Strike Q Leap Strike Q Cost50 Cooldown8/7.5/7/6.5/6 Range700 Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon. 10.8% 64.3% 14

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 48.1% 104 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.4% 124 games
›
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 49.2% 61 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 43.1% 51 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 48.1% 104 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.4% 124 games
›
2nd ItemWit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End 50.0% 22 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 43.1% 51 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 48.1% 104 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.4% 124 games
›
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 49.2% 61 games
›
3rd ItemWit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End 63.2% 19 games
Later Items situational, after the core
Blade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.62.5% 16
Wit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.38.5% 13
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.58.3% 12
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.55.6% 9
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.57.1% 7
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.57.1% 7
Sundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.16.7% 6
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.50.0% 4

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.