Lane
38.7% Win Rate
0.1% Pick Rate
1.3% Ban Rate
1.51 KDA
1.9 CS/min
331.8 Gold/min
753.9 DMG/min
31 Games

Rune Page

51.5% 194 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 67.2% 54.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate67.2% Win Rate54.3% 258 games
Heroism
Absorb Life 1.9% 80.0% Absorb Life Heroism Killing a target heals you. Pick Rate1.9% Win Rate80.0% 5 games
Triumph 19.8% 58.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate19.8% Win Rate58.8% 51 games
Presence of Mind 78.3% 52.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate78.3% Win Rate52.5% 202 games
Legend
Legend: Alacrity 0.8% 50.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.8% Win Rate50.0% 2 games
Legend: Haste 98.8% 54.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate98.8% Win Rate54.5% 255 games
Legend: Bloodline 0.4% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.4% Win Rate0.0% 1 games
Combat
Coup de Grace 12.4% 59.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate12.4% Win Rate59.4% 32 games
Cut Down 65.9% 51.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate65.9% Win Rate51.8% 170 games
Last Stand 21.7% 58.9% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate21.7% Win Rate58.9% 56 games
Sorcery
Artifact
Axiom Arcanist 2.1% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate2.1% Win Rate100.0% 4 games
Manaflow Band 19.1% 56.8% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate19.1% Win Rate56.8% 37 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 7.7% 66.7% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate7.7% Win Rate66.7% 15 games
Celerity 2.6% 60.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate2.6% Win Rate60.0% 5 games
Absolute Focus 79.9% 48.4% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate79.9% Win Rate48.4% 155 games
Power
Scorch 12.9% 44.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate12.9% Win Rate44.0% 25 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 75.8% 51.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate75.8% Win Rate51.7% 147 games
Stat Shards
Offense
Adaptive Force 97.7% 54.4% Adaptive Force Offense +9 Adaptive Force Pick Rate97.7% Win Rate54.4% 252 games
Attack Speed 0.8% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate0.8% Win Rate50.0% 2 games
Ability Haste 1.6% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate1.6% Win Rate50.0% 4 games
Flex
Adaptive Force 99.6% 54.5% Adaptive Force Flex +9 Adaptive Force Pick Rate99.6% Win Rate54.5% 257 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.4% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate0.0% 1 games
Defense
Health 31.0% 55.0% Health Defense +65 Health Pick Rate31.0% Win Rate55.0% 80 games
Tenacity and Slow Resist 2.7% 71.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.7% Win Rate71.4% 7 games
Health Scaling 66.3% 53.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate66.3% Win Rate53.2% 171 games

Skill Order

Q H-28 G Evolution Turret H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). W Hextech Micro-Rockets Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. E CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. R UPGRADE!!! UPGRADE!!! R Cost100 Cooldown100/85/70 Heimerdinger invents an upgrade, causing his next spell to have increased effects.

Max priority

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 77.8% 61.9% 21
Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 14.8% 25.0% 4

First 5 points

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 75.0% 52.4% 21
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 14.3% 100.0% 4
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 10.7% 0.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 0.0% 1 games
3rd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
2nd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter