Heimerdinger

Heimerdinger ARAM Build

Runes, items and win rate Patch 26.21
All champion stats Counters Pro builds Best Heimerdinger players
52.3% Win Rate
6.9% Pick Rate
3.89 KDA
2.9 CS/min
674.0 Gold/min
1648.3 DMG/min
128 Games

Rune Page

58.1% 43 champions
Sorcery
Summon Aery 0.8% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.8% Win Rate0.0% 1 games
Arcane Comet 58.6% 56.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate58.6% Win Rate56.0% 75 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 5.5% 57.1% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate5.5% Win Rate57.1% 7 games
Artifact
Axiom Arcanist 12.0% 44.4% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate12.0% Win Rate44.4% 9 games
Manaflow Band 88.0% 57.6% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate88.0% Win Rate57.6% 66 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 97.3% 56.2% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate97.3% Win Rate56.2% 73 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 2.7% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate2.7% Win Rate50.0% 2 games
Power
Scorch 96.0% 55.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate96.0% Win Rate55.6% 72 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 4.0% 66.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.0% Win Rate66.7% 3 games
Domination
Malice
Cheap Shot 90.7% 53.8% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate90.7% Win Rate53.8% 39 games
Taste of Blood 7.0% 100.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate7.0% Win Rate100.0% 3 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 4.7% 50.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate4.7% Win Rate50.0% 2 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 0.0% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
Relentless Hunter 2.3% 100.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate2.3% Win Rate100.0% 1 games
Ultimate Hunter 95.3% 58.5% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate95.3% Win Rate58.5% 41 games
Stat Shards
Offense
Adaptive Force 92.0% 55.1% Adaptive Force Offense +9 Adaptive Force Pick Rate92.0% Win Rate55.1% 69 games
Attack Speed 2.7% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate2.7% Win Rate50.0% 2 games
Ability Haste 5.3% 75.0% Ability Haste Offense +8 Ability Haste Pick Rate5.3% Win Rate75.0% 4 games
Flex
Adaptive Force 100.0% 56.0% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate56.0% 75 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 5.3% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.3% Win Rate75.0% 4 games
Health Scaling 94.7% 54.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate94.7% Win Rate54.9% 71 games

Skill Order

Q H-28 G Evolution Turret H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). W Hextech Micro-Rockets Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. E CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. R UPGRADE!!! UPGRADE!!! R Cost100 Cooldown100/85/70 Heimerdinger invents an upgrade, causing his next spell to have increased effects.

Max priority

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).› Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor.› CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 77.9% 51.9% 81
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).› CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.› Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. 18.3% 63.2% 19
Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor.› H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).› CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 3.8% 100.0% 4

First 5 points

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 86.7% 52.9% 85
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 7.1% 28.6% 7
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 6.1% 50.0% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 51.6% 93 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 52.5% 59 games
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2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 55.3% 47 games
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3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 52.8% 36 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 51.6% 93 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 52.5% 59 games
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2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 53.8% 39 games
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3rd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 54.5% 11 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 51.6% 93 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 45.5% 22 games
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2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 55.3% 47 games
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3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 52.8% 36 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.55.0% 20
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.38.5% 13
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.41.7% 12
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 50.0% 10
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.75.0% 8
Rylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.28.6% 7
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.57.1% 7
Bloodletter's CurseBloodletter's Curse 2900 +65 Ability Power+400 Health+15 Ability Haste Vile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).0.0% 3

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.