Lane
33.3% Win Rate
0.0% Pick Rate
7.2% Ban Rate
0.95 KDA
1.6 CS/min
301.9 Gold/min
565.2 DMG/min
3 Games

Rune Page

52.2% 890 champions
Sorcery
Summon Aery 0.1% 50.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.1% Win Rate50.0% 2 games
Arcane Comet 3.8% 46.2% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate3.8% Win Rate46.2% 65 games
Stormraider's Surge 5.7% 52.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate5.7% Win Rate52.0% 98 games
Deathfire Touch 69.4% 52.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate69.4% Win Rate52.0% 1186 games
Artifact
Axiom Arcanist 3.5% 40.5% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate3.5% Win Rate40.5% 42 games
Manaflow Band 3.0% 47.2% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate3.0% Win Rate47.2% 36 games
Nimbus Cloak 93.4% 52.6% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate93.4% Win Rate52.6% 1108 games
Excellence
Transcendence 86.8% 52.5% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate86.8% Win Rate52.5% 1030 games
Celerity 1.3% 56.2% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.3% Win Rate56.2% 16 games
Absolute Focus 11.8% 47.9% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate11.8% Win Rate47.9% 140 games
Power
Scorch 95.6% 52.2% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate95.6% Win Rate52.2% 1134 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 4.4% 48.1% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.4% Win Rate48.1% 52 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.8% 85.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate0.8% Win Rate85.7% 7 games
Presence of Mind 1.0% 88.9% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.0% Win Rate88.9% 9 games
Legend
Legend: Alacrity 25.1% 48.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate25.1% Win Rate48.0% 223 games
Legend: Haste 73.5% 53.1% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate73.5% Win Rate53.1% 654 games
Legend: Bloodline 0.1% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.1% Win Rate100.0% 1 games
Combat
Coup de Grace 2.9% 61.5% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.9% Win Rate61.5% 26 games
Cut Down 96.5% 51.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate96.5% Win Rate51.7% 859 games
Last Stand 0.1% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.1% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 91.6% 51.7% Adaptive Force Offense +9 Adaptive Force Pick Rate91.6% Win Rate51.7% 1086 games
Attack Speed 8.2% 53.6% Attack Speed Offense +10% Attack Speed Pick Rate8.2% Win Rate53.6% 97 games
Ability Haste 0.3% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate100.0% 3 games
Flex
Adaptive Force 99.5% 52.0% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate52.0% 1180 games
Move Speed 0.5% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.5% Win Rate50.0% 6 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 86.2% 51.8% Health Defense +65 Health Pick Rate86.2% Win Rate51.8% 1022 games
Tenacity and Slow Resist 0.3% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.3% Win Rate75.0% 4 games
Health Scaling 13.5% 53.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate13.5% Win Rate53.1% 160 games

Skill Order

Q Parrrley Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. W Remove Scurvy Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. E Powder Keg Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. R Cannon Barrage Cannon Barrage R Cost100 Cooldown160/140/120 Gangplank signals his ship to bombard an area, slowing and damaging enemies.

Max priority

Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. 96.9% 50.4% 125
Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. 3.1% 25.0% 4

First 5 points

Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. 51.9% 50.0% 56
Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. 24.1% 38.5% 26
Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. 24.1% 65.4% 26

Build Order

Percentages are the win rate of players who bought that item.
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 0.0% 1 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 0.0% 1 games
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 0.0% 1 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 0.0% 1 games
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 0.0% 1 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 0.0% 1 games
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards

Full Build Win Rate

62.2% with 6 completed items
All champions 57.6%
Difference (pp) +4.6
Scaling rank 5 / 14
Games reaching full build 12.7% (217)
Win rate by completed items
1
23.7% 76
2
43.2% 146
3
43.5% 338
4
54.1% 543
5
60.8% 365
6
62.2% 217