Lane
50.9% Win Rate
6.0% Pick Rate
6.7% Ban Rate
2.06 KDA
7.6 CS/min
470.1 Gold/min
991.8 DMG/min
1179 Games

Rune Page

50.4% 611 champions
Sorcery
Summon Aery 0.1% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.1% Win Rate0.0% 1 games
Arcane Comet 3.9% 41.3% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate3.9% Win Rate41.3% 46 games
Stormraider's Surge 5.2% 45.9% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate5.2% Win Rate45.9% 61 games
Deathfire Touch 69.7% 50.6% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate69.7% Win Rate50.6% 822 games
Artifact
Axiom Arcanist 3.8% 25.8% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate3.8% Win Rate25.8% 31 games
Manaflow Band 3.0% 52.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate3.0% Win Rate52.0% 25 games
Nimbus Cloak 93.2% 51.6% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate93.2% Win Rate51.6% 766 games
Excellence
Transcendence 85.9% 51.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate85.9% Win Rate51.1% 706 games
Celerity 1.1% 55.6% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.1% Win Rate55.6% 9 games
Absolute Focus 13.0% 46.7% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate13.0% Win Rate46.7% 107 games
Power
Scorch 95.1% 51.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate95.1% Win Rate51.0% 782 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 4.9% 42.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.9% Win Rate42.5% 40 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 1.1% 85.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate1.1% Win Rate85.7% 7 games
Presence of Mind 1.3% 87.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.3% Win Rate87.5% 8 games
Legend
Legend: Alacrity 23.6% 47.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate23.6% Win Rate47.2% 144 games
Legend: Haste 74.5% 50.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate74.5% Win Rate50.5% 455 games
Legend: Bloodline 0.2% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.2% Win Rate100.0% 1 games
Combat
Coup de Grace 3.4% 66.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.4% Win Rate66.7% 21 games
Cut Down 95.7% 49.4% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate95.7% Win Rate49.4% 585 games
Last Stand 0.2% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.2% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 91.0% 50.7% Adaptive Force Offense +9 Adaptive Force Pick Rate91.0% Win Rate50.7% 748 games
Attack Speed 8.6% 47.9% Attack Speed Offense +10% Attack Speed Pick Rate8.6% Win Rate47.9% 71 games
Ability Haste 0.4% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.4% Win Rate100.0% 3 games
Flex
Adaptive Force 99.5% 50.5% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate50.5% 818 games
Move Speed 0.5% 75.0% Move Speed Flex +2.5% Move Speed Pick Rate0.5% Win Rate75.0% 4 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 86.5% 50.4% Health Defense +65 Health Pick Rate86.5% Win Rate50.4% 711 games
Tenacity and Slow Resist 0.4% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.4% Win Rate66.7% 3 games
Health Scaling 13.1% 51.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate13.1% Win Rate51.9% 108 games

Skill Order

Q Parrrley Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. W Remove Scurvy Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. E Powder Keg Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. R Cannon Barrage Cannon Barrage R Cost100 Cooldown160/140/120 Gangplank signals his ship to bombard an area, slowing and damaging enemies.

Max priority

Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. 97.4% 47.4% 76

First 5 points

Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. 48.4% 41.9% 31
Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. 26.6% 70.6% 17
Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Powder Keg E Powder Keg E Range1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Remove Scurvy W Remove Scurvy W Cost60/70/80/90/100 Cooldown22/20/18/16/14 Range400 Eats citrus to cure crowd control effects and restore Health. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. Parrrley Q Parrrley Q Cost50/45/40/35/30 Cooldown4.5 Range625 Shoots target, plundering Gold for each enemy unit killed. 25.0% 25.0% 16

Build Order

Percentages are the win rate of players who bought that item.
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 42.9% 21 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 43.8% 80 games
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 43.8% 32 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 56.2% 16 games
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 42.9% 21 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 43.8% 80 games
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 43.8% 32 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 52.4% 21 games
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 42.9% 21 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 43.8% 80 games
2nd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 33.3% 12 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 52.4% 21 games
Later Items situational, after the core
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 52.9% 17
Voltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.62.5% 8
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.50.0% 8
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.50.0% 6
The CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.25.0% 4
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.0.0% 2
BastionbreakerBastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.100.0% 2
Serpent's FangSerpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.100.0% 2

Full Build Win Rate

59.7% with 6 completed items
All champions 57.3%
Difference (pp) +2.5
Games reaching full build 13.1% (154)
Win rate by completed items
1
26.8% 56
2
40.0% 95
3
43.4% 228
4
50.9% 373
5
62.1% 256
6
59.7% 154

Best Duos

TOP · All Ranks

JNG

WR Δ n
Qiyana 59.4% +6.7 32
Graves 56.9% +6.1 34
Sylas 55.0% +4.2 39
Kha'Zix 53.5% +3.0 34
Viego 50.9% +1.1 34

MID

WR Δ n
Viktor 54.8% +4.7 46
Yasuo 52.2% +3.3 46
Katarina 53.3% +2.1 37
Zed 51.5% +0.6 44
Syndra 52.0% +0.4 38

BOT

WR Δ n
Tristana 57.9% +5.7 58
Jhin 55.4% +5.3 79
Kai'Sa 54.8% +4.6 99
Ezreal 48.2% +2.5 55
Lucian 50.5% +0.5 43

SUP

WR Δ n
Leona 59.2% +6.9 37
Milio 57.0% +2.5 43
Blitzcrank 52.6% +1.9 32
Pyke 51.2% +1.8 33
Nautilus 52.2% +1.6 71

All duo partners →

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