Galio Teemo

Galio vs Teemo, Support

SUP Patch 26.18
See this matchup from Teemo's side Counters All champion stats
Lane

In Support, Galio wins 100.0% of the 1 games played against Teemo on this patch. Neither side has a clear edge in this matchup.

Only 1 games on this patch, so these numbers can still move.

Who wins

Galio 100.0% Adjusted: 51.1% Own average: 49.9% Difference: +1.2
+0.3 Matchup edge Games: 1
Teemo 0.0% Adjusted: 48.8% Own average: 50.0% Difference: -1.2

Laning phase

Every number below is shown from Galio's side: positive means Galio is ahead.

Galio Games
Gold difference at the end -1403 1
CS difference at the end +15.0 1
Solo kill difference -3.00 1
Turret plate difference +3.00 1
Level lead 0.00 1
Average game length (minutes) 27.9 1

Galio build

Full Galio build

Builds are not measured per opponent yet: this is what Galio builds on patch 26.18 against every opponent.

Runes

48.6% 1296
51.5% 761
52.1% 263

Summoner Spells

49.7% 1599
51.0% 733

Items

Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.50.6% 261
Celestial OppositionCelestial Opposition 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Blessing of the MountainReduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.54.8% 230
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.54.7% 161
Imperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.50.4% 125
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 47.0% 117
Solstice SleighSolstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.43.8% 96

Skill Order

Q Winds of War Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. W Shield of Durand Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. E Justice Punch Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. R Hero's Entrance Hero's Entrance R Cost100 Cooldown180/160/140 Range4000 Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.

Max priority

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. 85.5% 56.8% 148
Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. 9.8% 47.1% 17
Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 4.6% 62.5% 8

First 5 points

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 56.1% 58.8% 97
Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 30.1% 40.4% 52
Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 13.9% 37.5% 24

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.