Lane
44.4% Win Rate
0.1% Pick Rate
8.7% Ban Rate
1.67 KDA
7.6 CS/min
409.6 Gold/min
716.1 DMG/min
9 Games

Rune Page

53.2% 77 champions
Precision
Press the Attack 32.4% 55.1% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate32.4% Win Rate55.1% 136 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.5% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.5% Win Rate0.0% 2 games
Conqueror 24.5% 56.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate24.5% Win Rate56.3% 103 games
Heroism
Absorb Life 6.8% 57.1% Absorb Life Heroism Killing a target heals you. Pick Rate6.8% Win Rate57.1% 7 games
Triumph 91.3% 56.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate91.3% Win Rate56.4% 94 games
Presence of Mind 1.9% 50.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.9% Win Rate50.0% 2 games
Legend
Legend: Alacrity 94.2% 55.7% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate94.2% Win Rate55.7% 97 games
Legend: Haste 2.9% 33.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate2.9% Win Rate33.3% 3 games
Legend: Bloodline 2.9% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate2.9% Win Rate100.0% 3 games
Combat
Coup de Grace 1.9% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.9% Win Rate50.0% 2 games
Cut Down 3.9% 75.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.9% Win Rate75.0% 4 games
Last Stand 94.2% 55.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate94.2% Win Rate55.7% 97 games
Resolve
Strength
Demolish 13.0% 60.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate13.0% Win Rate60.0% 10 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 13.0% 50.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate13.0% Win Rate50.0% 10 games
Bone Plating 80.5% 53.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate80.5% Win Rate53.2% 62 games
Vitality
Overgrowth 6.5% 40.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate6.5% Win Rate40.0% 5 games
Revitalize 14.3% 72.7% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate14.3% Win Rate72.7% 11 games
Unflinching 72.7% 50.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate72.7% Win Rate50.0% 56 games
Stat Shards
Offense
Adaptive Force 21.4% 59.1% Adaptive Force Offense +9 Adaptive Force Pick Rate21.4% Win Rate59.1% 22 games
Attack Speed 78.6% 55.6% Attack Speed Offense +10% Attack Speed Pick Rate78.6% Win Rate55.6% 81 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 56.3% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate56.3% 103 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 42.7% 52.3% Health Defense +65 Health Pick Rate42.7% Win Rate52.3% 44 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 57.3% 59.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.3% Win Rate59.3% 59 games

Skill Order

Q Lunge Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. W Riposte Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. E Bladework Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. R Grand Challenge Grand Challenge R Cost100 Cooldown110/90/70 Range500 Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.

Max priority

Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.› Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.› Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. 96.9% 67.7% 31

First 5 points

Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. 76.5% 61.5% 26
Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. 23.5% 75.0% 8

Build Order

Percentages are the win rate of players who bought that item.
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra
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2nd ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
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3rd ItemMaw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Maw of Malmortius
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra
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2nd ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra
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2nd ItemMaw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Maw of Malmortius
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance