
49.2% Win Rate
4.3% Pick Rate
6.5% Ban Rate
1.55 KDA
7.6 CS/min
450.0 Gold/min
862.3 DMG/min
319 Games
Rune Page
Heroism
3.9% 50.0%
Absorb Life Heroism Killing a target heals you.
89.0% 43.5%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
7.1% 54.5%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
92.9% 41.7%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
1.9% 100.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
5.2% 75.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
5.2% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
7.7% 58.3%
Cut Down Combat Deal more damage to high health enemy champions.
87.1% 43.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Contraptions
0.0% 0.0%
Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
6.8% 60.0%
Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
11.0% 50.0%
Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
11.0% 37.5%
Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
0.0% 0.0%
Time Warp Tonic Tomorrow Potions grant some restoration immediately.
72.6% 43.4%
Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
34.2% 28.0%
Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
1.4% 100.0%
Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
63.0% 50.0%
Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
80.0% 43.5%
Adaptive Force Offense +9 Adaptive Force
19.4% 50.0%
Attack Speed Offense +10% Attack Speed
0.6% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
98.1% 43.4%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
1.9% 100.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
86.5% 44.0%
Health Defense +65 Health
7.1% 63.6%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
6.5% 30.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.9% 17 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 53.6% 28 games
› 2nd Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 64.7% 17 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 77.8% 9 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.9% 17 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 53.6% 28 games
› 2nd Item
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 62.5% 8 games
› 3rd Item
Endless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 75.0% 4 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.9% 17 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 53.6% 28 games
› 2nd Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 64.7% 17 games
› 3rd Item
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 33.3% 3 games
Later Items situational, after the core
Best Duos
TOP · All RanksJNG
WR Δ n
MID
WR Δ n
BOT
WR Δ n
SUP
WR Δ n