
53.0% Win Rate
5.3% Pick Rate
8.8% Ban Rate
1.66 KDA
7.5 CS/min
449.3 Gold/min
886.3 DMG/min
313 Games
Rune Page
Heroism
7.7% 50.0%
Absorb Life Heroism Killing a target heals you.
91.0% 54.9%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
1.3% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
96.2% 52.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.0% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
3.8% 100.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
2.6% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
3.8% 66.7%
Cut Down Combat Deal more damage to high health enemy champions.
93.6% 53.4%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
10.5% 50.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.0% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
17.5% 50.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
78.9% 48.9%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
7.0% 50.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
12.3% 71.4%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
73.7% 45.2%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
20.5% 62.5%
Adaptive Force Offense +9 Adaptive Force
79.5% 51.6%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
100.0% 53.8%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
44.9% 54.3%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
55.1% 53.5%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 66.7% 15 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 68.2% 22 games
› 2nd Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 84.6% 13 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 75.0% 8 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 66.7% 15 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 68.2% 22 games
› 2nd Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 84.6% 13 games
› 3rd Item
Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Maw of Malmortius 75.0% 4 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 66.7% 15 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 68.2% 22 games
› 2nd Item
Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Maw of Malmortius 50.0% 2 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 75.0% 8 games
Later Items situational, after the core
Best Duos
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