Fiddlesticks Sylas

Fiddlesticks vs Sylas

JNG Patch 26.18
See this matchup from Sylas's side Counters All champion stats
Lane

In Jungle, Fiddlesticks wins 25.0% of the 4 games played against Sylas on this patch. The matchup favours Sylas.

Most played lane for this pair: Jungle. Only 4 games on this patch, so these numbers can still move.

Who wins

Fiddlesticks 25.0% Adjusted: 52.5% Own average: 55.3% Difference: -2.8
-1.8 Matchup edge Games: 4
Sylas 75.0% Adjusted: 52.3% Own average: 50.0% Difference: +2.3

Laning phase

Every number below is shown from Fiddlesticks's side: positive means Fiddlesticks is ahead.

Fiddlesticks Games
Gold difference at the end -1250 4
CS difference at the end -3.0 4
Solo kill difference -1.50 4
Turret plate difference -4.00 4
Level lead 0.00 4
Average game length (minutes) 30.8 4

Fiddlesticks build

Full Fiddlesticks build

Builds are not measured per opponent yet: this is what Fiddlesticks builds on patch 26.18 against every opponent.

Runes

55.0% 111
59.4% 32
45.5% 22

Summoner Spells

55.3% 199
48.6% 35

Items

Sorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 53.0% 217
MalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.54.6% 119
Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.53.4% 116
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.56.9% 109
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.59.4% 106
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.54.2% 59

Skill Order

Max priority

W Q E 78.6% 72.7% 11

First 5 points

W E W Q W 38.5% 40.0% 5
W E Q W W 38.5% 60.0% 5
W Q W E W 23.1% 66.7% 3

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.