Lane
44.4% Win Rate
0.3% Pick Rate
3.5% Ban Rate
1.67 KDA
7.5 CS/min
421.4 Gold/min
750.0 DMG/min
36 Games

Rune Page

50.4% 427 champions
Domination
Electrocute 7.3% 47.9% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate7.3% Win Rate47.9% 96 games
Dark Harvest 39.1% 53.3% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate39.1% Win Rate53.3% 516 games
Hail of Blades 49.0% 51.5% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate49.0% Win Rate51.5% 646 games
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.5% 66.7% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.5% Win Rate66.7% 3 games
Sudden Impact 99.5% 51.5% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.5% Win Rate51.5% 643 games
Tracking
Sixth Sense 22.3% 54.9% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate22.3% Win Rate54.9% 144 games
Grisly Mementos 76.8% 51.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate76.8% Win Rate51.0% 496 games
Deep Ward 0.9% 16.7% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.9% Win Rate16.7% 6 games
Hunter
Treasure Hunter 14.1% 58.2% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate14.1% Win Rate58.2% 91 games
Relentless Hunter 81.9% 50.3% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate81.9% Win Rate50.3% 529 games
Ultimate Hunter 4.0% 53.8% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate4.0% Win Rate53.8% 26 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 15.9% 57.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate15.9% Win Rate57.4% 68 games
Presence of Mind 2.3% 60.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate2.3% Win Rate60.0% 10 games
Legend
Legend: Alacrity 0.5% 100.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.5% Win Rate100.0% 2 games
Legend: Haste 82.4% 48.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate82.4% Win Rate48.3% 352 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.4% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.4% Win Rate50.0% 6 games
Cut Down 96.5% 50.2% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate96.5% Win Rate50.2% 412 games
Last Stand 0.9% 75.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.9% Win Rate75.0% 4 games
Stat Shards
Offense
Adaptive Force 96.0% 51.8% Adaptive Force Offense +9 Adaptive Force Pick Rate96.0% Win Rate51.8% 620 games
Attack Speed 3.7% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate3.7% Win Rate50.0% 24 games
Ability Haste 0.3% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate0.0% 2 games
Flex
Adaptive Force 99.8% 51.5% Adaptive Force Flex +9 Adaptive Force Pick Rate99.8% Win Rate51.5% 645 games
Move Speed 0.2% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.2% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 68.3% 51.7% Health Defense +65 Health Pick Rate68.3% Win Rate51.7% 441 games
Tenacity and Slow Resist 4.0% 53.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.0% Win Rate53.8% 26 games
Health Scaling 27.7% 50.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate27.7% Win Rate50.8% 179 games

Skill Order

Q Timewinder Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. W Parallel Convergence Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. E Phase Dive Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. R Chronobreak Chronobreak R Cost100 Cooldown110/80/50 Range850 Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

Max priority

Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.› Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.› Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. 100.0% 54.0% 100

First 5 points

Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 54.4% 39.3% 56
Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 27.2% 57.1% 28
Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 18.4% 68.4% 19

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 0.0% 1 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 0.0% 1 games
›
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 0.0% 1 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth
›
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 0.0% 1 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap

Full Build Win Rate

46.3% with 6 completed items
All champions 57.8%
Difference (pp) -11.5
Games reaching full build 5.1% (67)
Win rate by completed items
1
36.1% 36
2
40.8% 125
3
46.6% 384
4
57.6% 474
5
62.6% 222
6
46.3% 67