Lane
52.2% Win Rate
0.3% Pick Rate
3.4% Ban Rate
2.27 KDA
7.8 CS/min
465.6 Gold/min
713.7 DMG/min
23 Games

Rune Page

49.1% 273 champions
Domination
Electrocute 5.9% 55.1% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate5.9% Win Rate55.1% 49 games
Dark Harvest 41.9% 49.1% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate41.9% Win Rate49.1% 346 games
Hail of Blades 49.3% 55.3% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate49.3% Win Rate55.3% 407 games
Malice
Cheap Shot 0.3% 100.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate0.3% Win Rate100.0% 1 games
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 99.7% 49.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.7% Win Rate49.0% 345 games
Tracking
Sixth Sense 19.9% 47.8% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate19.9% Win Rate47.8% 69 games
Grisly Mementos 80.1% 49.5% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate80.1% Win Rate49.5% 277 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 91.3% 48.7% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate91.3% Win Rate48.7% 316 games
Relentless Hunter 5.5% 47.4% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate5.5% Win Rate47.4% 19 games
Ultimate Hunter 3.2% 63.6% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate3.2% Win Rate63.6% 11 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 91.6% 48.4% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate91.6% Win Rate48.4% 250 games
Cash Back 8.1% 59.1% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate8.1% Win Rate59.1% 22 games
Tomorrow
Triple Tonic 1.1% 33.3% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate1.1% Win Rate33.3% 3 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 98.9% 49.3% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate98.9% Win Rate49.3% 270 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.4% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.4% Win Rate0.0% 1 games
Stat Shards
Offense
Adaptive Force 17.1% 59.3% Adaptive Force Offense +9 Adaptive Force Pick Rate17.1% Win Rate59.3% 59 games
Attack Speed 82.4% 46.7% Attack Speed Offense +10% Attack Speed Pick Rate82.4% Win Rate46.7% 285 games
Ability Haste 0.6% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.6% Win Rate100.0% 2 games
Flex
Adaptive Force 99.4% 49.1% Adaptive Force Flex +9 Adaptive Force Pick Rate99.4% Win Rate49.1% 344 games
Move Speed 0.3% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate0.0% 1 games
Health Scaling 0.3% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.3% Win Rate100.0% 1 games
Defense
Health 13.6% 55.3% Health Defense +65 Health Pick Rate13.6% Win Rate55.3% 47 games
Tenacity and Slow Resist 6.4% 54.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.4% Win Rate54.5% 22 games
Health Scaling 80.1% 47.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate80.1% Win Rate47.7% 277 games

Skill Order

Q Timewinder Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. W Parallel Convergence Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. E Phase Dive Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. R Chronobreak Chronobreak R Cost100 Cooldown110/80/50 Range850 Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

Max priority

Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. 98.3% 55.2% 58

First 5 points

Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 56.7% 55.9% 34
Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 26.7% 50.0% 16
Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 16.7% 40.0% 10

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 2 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 100.0% 2 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 2 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 2 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 100.0% 2 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 2 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 2 games order not measured
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 1 games