Lane
46.7% Win Rate
0.0% Pick Rate
1.5% Ban Rate
1.25 KDA
7.3 CS/min
448.2 Gold/min
851.9 DMG/min
15 Games

Rune Page

50.2% 1415 champions
Precision
Press the Attack 71.5% 50.2% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate71.5% Win Rate50.2% 1752 games
Lethal Tempo 11.2% 47.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate11.2% Win Rate47.6% 275 games
Fleet Footwork 8.9% 50.5% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate8.9% Win Rate50.5% 218 games
Conqueror 8.0% 43.9% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate8.0% Win Rate43.9% 196 games
Heroism
Absorb Life 12.7% 50.9% Absorb Life Heroism Killing a target heals you. Pick Rate12.7% Win Rate50.9% 222 games
Triumph 82.1% 50.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate82.1% Win Rate50.7% 1439 games
Presence of Mind 5.2% 40.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate5.2% Win Rate40.7% 91 games
Legend
Legend: Alacrity 13.1% 47.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate13.1% Win Rate47.0% 230 games
Legend: Haste 0.1% 100.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.1% Win Rate100.0% 2 games
Legend: Bloodline 86.8% 50.6% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate86.8% Win Rate50.6% 1520 games
Combat
Coup de Grace 4.7% 54.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.7% Win Rate54.9% 82 games
Cut Down 94.7% 50.1% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate94.7% Win Rate50.1% 1660 games
Last Stand 0.6% 20.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.6% Win Rate20.0% 10 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 6.3% 57.3% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate6.3% Win Rate57.3% 89 games
Cash Back 90.8% 50.1% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate90.8% Win Rate50.1% 1285 games
Tomorrow
Triple Tonic 69.1% 51.3% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate69.1% Win Rate51.3% 978 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 3.0% 51.2% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate3.0% Win Rate51.2% 43 games
Beyond
Cosmic Insight 27.1% 45.6% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate27.1% Win Rate45.6% 384 games
Approach Velocity 0.1% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.1% Win Rate0.0% 1 games
Jack Of All Trades 3.5% 52.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate3.5% Win Rate52.0% 50 games
Stat Shards
Offense
Adaptive Force 27.9% 51.4% Adaptive Force Offense +9 Adaptive Force Pick Rate27.9% Win Rate51.4% 488 games
Attack Speed 72.1% 49.7% Attack Speed Offense +10% Attack Speed Pick Rate72.1% Win Rate49.7% 1264 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 96.9% 50.3% Adaptive Force Flex +9 Adaptive Force Pick Rate96.9% Win Rate50.3% 1698 games
Move Speed 3.1% 46.3% Move Speed Flex +2.5% Move Speed Pick Rate3.1% Win Rate46.3% 54 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 78.5% 49.0% Health Defense +65 Health Pick Rate78.5% Win Rate49.0% 1376 games
Tenacity and Slow Resist 0.2% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.2% Win Rate75.0% 4 games
Health Scaling 21.2% 54.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate21.2% Win Rate54.3% 372 games

Skill Order

Q Weapon Abilites Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. W Phase Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. E Weapon Queue System Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. R Moonlight Vigil Moonlight Vigil R Cost100 Cooldown120/110/100 Range1300 Fire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' main-hand gun.

Max priority

Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. 82.2% 53.1% 143
Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. 10.9% 26.3% 19
Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. 6.9% 66.7% 12

First 5 points

Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. 50.7% 52.6% 76
Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. 36.7% 40.0% 55
Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. 12.7% 47.4% 19

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
2nd ItemPhantom DancerPhantom Dancer 2650 +65% Attack Speed+25% Crit Chance+10% Move Speed Spectral WaltzBecome Ghosted.Phantom Dancer 100.0% 1 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards

Full Build Win Rate

60.9% with 6 completed items
All champions 58.0%
Difference (pp) +2.9
Games reaching full build 4.5% (110)
Win rate by completed items
1
28.0% 232
2
34.3% 566
3
51.4% 712
4
62.2% 574
5
66.7% 237
6
60.9% 110