Lane
100.0% Win Rate
0.0% Pick Rate
4.4% Ban Rate
4.29 KDA
8.7 CS/min
517.1 Gold/min
1095.9 DMG/min
2 Games

Rune Page

49.0% 659 champions
Precision
Press the Attack 74.6% 48.7% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate74.6% Win Rate48.7% 752 games
Lethal Tempo 14.3% 47.9% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate14.3% Win Rate47.9% 144 games
Fleet Footwork 4.5% 46.7% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate4.5% Win Rate46.7% 45 games
Conqueror 4.5% 35.6% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate4.5% Win Rate35.6% 45 games
Heroism
Absorb Life 10.5% 48.1% Absorb Life Heroism Killing a target heals you. Pick Rate10.5% Win Rate48.1% 79 games
Triumph 85.0% 49.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate85.0% Win Rate49.0% 639 games
Presence of Mind 4.5% 44.1% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate4.5% Win Rate44.1% 34 games
Legend
Legend: Alacrity 9.6% 52.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate9.6% Win Rate52.8% 72 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 90.4% 48.2% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate90.4% Win Rate48.2% 680 games
Combat
Coup de Grace 2.5% 47.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.5% Win Rate47.4% 19 games
Cut Down 97.5% 48.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate97.5% Win Rate48.7% 733 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 2.7% 55.6% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate2.7% Win Rate55.6% 18 games
Cash Back 93.6% 48.9% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate93.6% Win Rate48.9% 617 games
Tomorrow
Triple Tonic 52.2% 43.9% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate52.2% Win Rate43.9% 344 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 2.7% 55.6% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate2.7% Win Rate55.6% 18 games
Beyond
Cosmic Insight 45.4% 53.8% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate45.4% Win Rate53.8% 299 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 3.3% 54.5% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate3.3% Win Rate54.5% 22 games
Stat Shards
Offense
Adaptive Force 30.2% 51.5% Adaptive Force Offense +9 Adaptive Force Pick Rate30.2% Win Rate51.5% 227 games
Attack Speed 69.8% 47.4% Attack Speed Offense +10% Attack Speed Pick Rate69.8% Win Rate47.4% 525 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.1% 49.2% Adaptive Force Flex +9 Adaptive Force Pick Rate98.1% Win Rate49.2% 738 games
Move Speed 1.6% 25.0% Move Speed Flex +2.5% Move Speed Pick Rate1.6% Win Rate25.0% 12 games
Health Scaling 0.3% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.3% Win Rate0.0% 2 games
Defense
Health 82.7% 48.2% Health Defense +65 Health Pick Rate82.7% Win Rate48.2% 622 games
Tenacity and Slow Resist 0.3% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.3% Win Rate0.0% 2 games
Health Scaling 17.0% 51.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate17.0% Win Rate51.6% 128 games

Skill Order

Q Weapon Abilites Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. W Phase Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. E Weapon Queue System Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. R Moonlight Vigil Moonlight Vigil R Cost100 Cooldown120/110/100 Range1300 Fire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' main-hand gun.

Max priority

Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.› Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.› Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. 84.7% 36.1% 61
Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.› Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.› Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. 9.7% 57.1% 7
Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.› Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability.› Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. 5.6% 25.0% 4

First 5 points

Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. 42.9% 37.0% 27
Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Queue System E Weapon Queue System E Range1000 Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. 39.7% 32.0% 25
Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. Phase W Phase W Cooldown0.8 Range250 Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability. Weapon Abilites Q Weapon Abilites Q Cost60 Cooldown9 Range1450 Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon. 17.5% 27.3% 11

Build Order

Percentages are the win rate of players who bought that item.
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
›
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
›
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemStormrazorStormrazor 3200 +50 Attack Damage+25% Attack Speed+25% Crit Chance EnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Stormrazor
›
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
›
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
›
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
›
3rd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder

Full Build Win Rate

50.0% with 6 completed items
All champions 57.9%
Difference (pp) -7.9
Games reaching full build 5.2% (52)
Win rate by completed items
1
24.5% 94
2
37.1% 224
3
50.7% 278
4
60.6% 249
5
57.8% 102
6
50.0% 52