Lane
47.0% Win Rate
7.0% Pick Rate
2.5% Ban Rate
2.62 KDA
0.9 CS/min
296.7 Gold/min
283.4 DMG/min
117 Games

Rune Page

41.1% 56 champions
Resolve
Grasp of the Undying 0.8% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.8% Win Rate0.0% 1 games
Aftershock 58.5% 42.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate58.5% Win Rate42.0% 69 games
Guardian 1.7% 50.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate1.7% Win Rate50.0% 2 games
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 100.0% 42.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate100.0% Win Rate42.0% 69 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 2.9% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate2.9% Win Rate100.0% 2 games
Second Wind 2.9% 100.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate2.9% Win Rate100.0% 2 games
Bone Plating 94.2% 38.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate94.2% Win Rate38.5% 65 games
Vitality
Overgrowth 1.4% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate1.4% Win Rate0.0% 1 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 98.6% 42.6% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate98.6% Win Rate42.6% 68 games
Inspiration
Contraptions
Hextech Flashtraption 94.6% 37.7% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate94.6% Win Rate37.7% 53 games
Magical Footwear 5.4% 100.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate5.4% Win Rate100.0% 3 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 3.6% 50.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate3.6% Win Rate50.0% 2 games
Beyond
Cosmic Insight 96.4% 40.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate96.4% Win Rate40.7% 54 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 1.4% 100.0% Adaptive Force Offense +9 Adaptive Force Pick Rate1.4% Win Rate100.0% 1 games
Attack Speed 1.4% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate1.4% Win Rate0.0% 1 games
Ability Haste 97.1% 41.8% Ability Haste Offense +8 Ability Haste Pick Rate97.1% Win Rate41.8% 67 games
Flex
Adaptive Force 1.4% 100.0% Adaptive Force Flex +9 Adaptive Force Pick Rate1.4% Win Rate100.0% 1 games
Move Speed 30.4% 52.4% Move Speed Flex +2.5% Move Speed Pick Rate30.4% Win Rate52.4% 21 games
Health Scaling 68.1% 36.2% Health Scaling Flex +10-180 Health (based on level) Pick Rate68.1% Win Rate36.2% 47 games
Defense
Health 31.9% 36.4% Health Defense +65 Health Pick Rate31.9% Win Rate36.4% 22 games
Tenacity and Slow Resist 2.9% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.9% Win Rate100.0% 2 games
Health Scaling 65.2% 42.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate65.2% Win Rate42.2% 45 games

Skill Order

Q Pulverize Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. W Headbutt Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. E Trample Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. R Unbreakable Will Unbreakable Will R Cost100 Cooldown120/100/80 Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.

Max priority

Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.› Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back.› Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. 87.5% 57.1% 7

First 5 points

Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. 57.1% 50.0% 8
Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. 35.7% 40.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 25.0% 8 games order not measured
1st ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 28.6% 7 games
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2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 33.3% 3 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 1 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 25.0% 8 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 40.0% 5 games
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2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 33.3% 3 games
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 3 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 25.0% 8 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 40.0% 5 games
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2nd ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 66.7% 3 games
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 3 games

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