Alistar

Alistar ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Alistar players
61.2% Win Rate
4.6% Pick Rate
3.73 KDA
0.7 CS/min
629.3 Gold/min
840.6 DMG/min
80 Games

Rune Page

50.0% 32 champions
Resolve
Grasp of the Undying 27.5% 72.7% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate27.5% Win Rate72.7% 22 games
Aftershock 58.8% 57.4% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate58.8% Win Rate57.4% 47 games
Guardian 1.2% 100.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate1.2% Win Rate100.0% 1 games
Strength
Demolish 2.1% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate2.1% Win Rate100.0% 1 games
Font of Life 97.9% 56.5% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate97.9% Win Rate56.5% 46 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 2.1% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate2.1% Win Rate100.0% 1 games
Second Wind 6.4% 33.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate6.4% Win Rate33.3% 3 games
Bone Plating 91.5% 58.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate91.5% Win Rate58.1% 43 games
Vitality
Overgrowth 66.0% 54.8% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate66.0% Win Rate54.8% 31 games
Revitalize 4.3% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate4.3% Win Rate0.0% 2 games
Unflinching 29.8% 71.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate29.8% Win Rate71.4% 14 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate50.0% 32 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 96.9% 51.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate96.9% Win Rate51.6% 31 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 3.1% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.1% Win Rate0.0% 1 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 4.3% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate4.3% Win Rate0.0% 2 games
Ability Haste 95.7% 60.0% Ability Haste Offense +8 Ability Haste Pick Rate95.7% Win Rate60.0% 45 games
Flex
Adaptive Force 0.0% 0.0% Adaptive Force Flex +9 Adaptive Force
Move Speed 6.4% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate6.4% Win Rate33.3% 3 games
Health Scaling 93.6% 59.1% Health Scaling Flex +10-180 Health (based on level) Pick Rate93.6% Win Rate59.1% 44 games
Defense
Health 4.3% 50.0% Health Defense +65 Health Pick Rate4.3% Win Rate50.0% 2 games
Tenacity and Slow Resist 2.1% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.1% Win Rate0.0% 1 games
Health Scaling 93.6% 59.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate93.6% Win Rate59.1% 44 games

Skill Order

Q Pulverize Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. W Headbutt Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. E Trample Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. R Unbreakable Will Unbreakable Will R Cost100 Cooldown120/100/80 Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.

Max priority

Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. 79.7% 63.6% 55
Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. 10.1% 85.7% 7
Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. 10.1% 42.9% 7

First 5 points

Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. 84.4% 61.1% 54
Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. 7.8% 20.0% 5
Pulverize Q Pulverize Q Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Trample E Trample E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. Headbutt W Headbutt W Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range650 Alistar rams a target with his head, dealing damage and knocking the target back. 7.8% 40.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 64.4% 45 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 59.2% 49 games
2nd ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 81.8% 11 games
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 71.4% 7 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 64.4% 45 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 59.2% 49 games
2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 62.5% 16 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 75.0% 16 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 64.4% 45 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 59.2% 49 games
2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 33.3% 12 games
3rd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 40.0% 5 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.63.6% 11
Warmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).50.0% 6
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.66.7% 3
Sunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.100.0% 3
HeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.100.0% 2
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.50.0% 2
Winter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.0.0% 2
Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.50.0% 2

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.