
Augments taken with Sett
1
ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.60 80.0% 10 4.2%+0.20
2
The BrutalizerThe Brutalizer Gain 20 Attack Damage, 10 Ability Haste, and 10 Lethality. 3.20 70.0% 10 4.2%+0.10
3
escAPADeescAPADe Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. 3.10 60.0% 10 4.2%+0.12
4
Transmute: GoldTransmute: Gold Gain a random Gold Augment. 2.00 81.8% 11 4.6%+0.72
5
Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 2.62 76.9% 13 5.5%+0.29
6
Jeweled Gauntlet 2.20 73.3% 15 6.3%+0.55
7
Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.59 63.6% 22 9.2%+0.47
8
Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.65 42.3% 26 10.9%-0.04
9
DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.26 51.9% 27 11.3%+0.09
10
Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.21 55.2% 29 12.2%+0.05
11
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.27 53.3% 30 12.6%-0.10
12
Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.11 54.3% 35 14.7%+0.12
Items taken with Sett
1
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 3.38 62.5% 8 1.2%-0.02
2
Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 1.78 88.9% 9 1.4%+0.48
3
StridebreakerStridebreaker 2500 40 Attack Damage · 15% Attack Speed · 375 Health · Cleave · Attacks deal physical damage to nearby enemies. · Breaking Shockwave · Deal physical damage and Slow nearby enemies by 40%. · Gain 40% decaying Move Speed per champion hit for 3 seconds. 3.33 44.4% 9 1.4%-0.01
4
Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 3.44 33.3% 9 1.4%-0.07
5
Turbo ChemtankTurbo Chemtank 2750 600 Health · 80 Adaptive Force · Ignore the next time you are Immobilized, instead dropping a chemical cannister nearby (s Cooldown). Picking up the cannister reduces the Cooldown by 15 seconds and restores 4% max Health. Enemies stepping on the cannister destroy it. 4.00 40.0% 10 1.5%-0.32
6
Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 4.20 40.0% 10 1.5%-0.54
7
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.55 63.6% 11 1.7%+0.30
8
Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 3.00 58.3% 12 1.8%+0.34
9
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.25 83.3% 12 1.8%+0.43
10
Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 4.08 33.3% 12 1.8%-0.43
11
Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 2.83 75.0% 12 1.8%+0.34
12
Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 2.67 73.3% 15 2.3%+0.40
13
GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 3.24 52.9% 17 2.6%+0.13
14
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.00 65.0% 20 3.1%0.00
15
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 2.76 66.7% 21 3.2%+0.35
16
Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 2.80 64.0% 25 3.8%+0.19
17
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.64 44.0% 25 3.8%-0.32
18
Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 2.68 60.7% 28 4.3%+0.40
19
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.68 42.9% 28 4.3%-0.39
20
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.00 33.3% 36 5.5%-0.03
21
Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 2.76 65.2% 46 7.0%+0.28
22
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.83 41.7% 48 7.3%+0.12
23
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.40 51.3% 115 17.6%+0.04
24
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.18 54.3% 116 17.7%-0.17
Best teammates for Sett
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20