
Augments taken with Kennen
1
Jeweled Gauntlet 2.82 72.7% 11 19.3%+0.15
2
MarksmageMarksmage Your Attacks deal additional physical damage equal to 75% Ability Power. 3.45 54.5% 11 19.3%-0.06
3
It's Killing TimeIt's Killing Time After casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends. 3.70 30.0% 10 17.5%-0.26
4
Big BrainBig Brain At the start of each round, gain 1 Shield for every 1 Ability Power. 3.92 33.3% 12 21.1%-0.48
5
Phenomenal EvilPhenomenal Evil Permanently gain 1 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power. 3.92 38.5% 13 22.8%-0.18
Items taken with Kennen
1
Liandry's AnguishLiandry's Anguish 2500 50 Ability Power · 250 Health · Torment · Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds. · Suffering · For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. 2.25 75.0% 4 1.6%+0.29
2
Hextech GunbladeHextech Gunblade 2500 90 Ability Power · 45 Attack Damage · 15% Omnivamp · ACTIVE (0s) · Lightning Bolt · Shocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds. 2.33 83.3% 6 2.4%+0.36
3
Detonation OrbDetonation Orb 2750 90 Ability Power · 12 Magic Penetration · 600 Mana · 20 Ability Haste · The Bomb · Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). · 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. 2.36 81.8% 11 4.4%+0.49
4
#4015 2.60 60.0% 5 2.0%+0.15
5
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 2.86 71.4% 7 2.8%+0.12
6
ShadowflameShadowflame 2500 90 Ability Power · 10 Magic Penetration · Cinderbloom · Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. 2.96 60.9% 23 9.3%+0.19
7
Void StaffVoid Staff 2500 65 Ability Power · 40% Magic Penetration 3.06 64.7% 17 6.9%-0.14
8
Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 3.12 50.0% 8 3.2%-0.03
9
Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 3.14 42.9% 7 2.8%+0.04
10
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 3.20 60.0% 5 2.0%0.00
11
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.20 40.0% 5 2.0%-0.01
12
StormsurgeStormsurge 2500 90 Ability Power · 15 Magic Penetration · 4% Move Speed · Stormraider · Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds. · Squall · After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds. 3.25 50.0% 4 1.6%-0.02
13
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 3.38 50.0% 8 3.2%0.00
14
Hextech RocketbeltHextech Rocketbelt 2500 95 Ability Power · 400 Health · 20 Ability Haste · Active - Supersonic: Dash in target direction, unleashing an arc of magic missiles that deal damage. 3.38 50.0% 8 3.2%-0.09
15
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.40 51.4% 35 14.1%-0.16
16
Sanguine GiftSanguine Gift 2750 80 Ability Power · 20 Ability Haste · 15% Heal and Shield Power · Patronage · Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. 3.40 60.0% 5 2.0%0.00
17
Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.60 33.3% 15 6.0%-0.24
18
Reality FractureReality Fracture 2750 80 Ability Power · 40% Attack Speed · 300 Health · ZZ'Rot (0s) · On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds. · When you die, spawn 6. 3.60 40.0% 5 2.0%-0.03
19
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.67 25.0% 12 4.8%-0.24
20
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.70 40.0% 10 4.0%-0.32
21
Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 3.91 31.8% 22 8.9%+0.03
22
Zhonya's HourglassZhonya's Hourglass 2500 80 Ability Power · 50 Armor · Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s). 3.94 31.2% 16 6.5%-0.54
23
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 4.00 40.0% 5 2.0%-0.28
24
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.40 0.0% 5 2.0%-0.15
Best teammates for Kennen
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17