
Udyr Patch Verlauf
Die Namen der Werte stammen aus den Spieldateien und werden auf Englisch angezeigt.
Alle Champion-Statistiken Konter Duos Profi-BuildsJede Zahl, die sich für Udyr geändert hat, Patch für Patch. Die Werte stammen aus den Spieldaten, es sind also die Zahlen, mit denen das Spiel wirklich rechnet.
26.9
NerfQ Wildlingsklaue
- Base Damage 5/13/21/29/37 6/12/18/24/30
- On Hit Damage 0.25 0.2
- Lightning AP Ratio 0.00008 0.00006
- Max HPAD Ratio 0.0004 0.00035
- Q2 Max HPAD Ratio 0.0007 0.0005
26.4
BuffQ Wildlingsklaue
- Base Damage 5/11/17/23/29 5/13/21/29/37
W Eisenmantel
- Shield Base 45/60/75/90/105 45/65/85/105/125
25.11
BuffR Sturm der Schwingen
- Pulse Damage 10 - 30 10 - 40
- Pulse Damage 0.3 0.35
- Storm Base Damage 20/34/48 20/36/52
14.22
NerfR Sturm der Schwingen
- Percent HP Blast 8% - 16% 8% - 14%
- Storm Base Damage 20/38/56 20/34/48
14.20
NerfQ Wildlingsklaue
- {af259c48} 10 - 50 5 - 35
E Flammende Stampede
- Move Speed 0.3/0.37/0.44/0.51/0.58 0.25/0.31/0.37/0.43/0.49
13.4
Grundwerte
- Base armor 34 31
- Health per level 98 92
Q Wildlingsklaue
- Attack Speed Base 0.2/0.3/0.4/0.5/0.6 0.2/0.32/0.44/0.56/0.68
- On Hit Damage 0.3 0.25
- Max HPAD Ratio 0.0005 0.0004
R Sturm der Schwingen
- Storm Base Damage 20/40/60 20/38/56
13.1
Q Wildlingsklaue
- Base Damage 5/13/21/29/37 5/11/17/23/29
- {9d25e167} 2% - 5% 2% - 4%
- On Hit Damage 0.2 0.3
- Max HPAD Ratio 0.0006 0.0005
- Max HP On Hit Base 0.03/0.044/0.058/0.072/0.086 0.03/0.04/0.05/0.06/0.07
- Q2 Max HPAD Ratio 0.0009 0.0007
W Eisenmantel
- Cost 45 40
E Flammende Stampede
- Cost 45 40
R Sturm der Schwingen
- Cost 45 40
- Storm Base Damage 20/36/52 20/40/60
12.20
NerfQ Wildlingsklaue
- {3c730160} 80 - 160 40 - 160
12.19
NerfW Eisenmantel
- Heal On Hit Minion Penalty 0.5 0.4
12.18
Grundwerte
- Armor per level 5.2 4.7
- Health per level 106 98
Q Wildlingsklaue
- Lightning AP Ratio 0.00006 0.00008
- Cost 45 20
W Eisenmantel
- Life On Hit HP Ratio 0.012/0.0126/0.0132/0.0138/0.0144 0.012
- Life Steal 0.15 0.15/0.16/0.17/0.18/0.19
- Shield Percent Health 0.02/0.024/0.028/0.032/0.036 0.02/0.023/0.026/0.029/0.032
R Sturm der Schwingen
- {ac8c83f3} 0.4 0.35
- Storm Base Damage 20/38/56 20/36/52
12.17
Q Wildlingsklaue
- Base Damage 5/9/13/17/21 5/13/21/29/37
- {e8354208} 0.04% 0.06%
- On Hit Damage 0.1 0.2
- Max HP On Hit Base 0.03/0.042/0.054/0.066/0.078 0.03/0.044/0.058/0.072/0.086
W Eisenmantel
- Life On Hit HP Ratio 0.012/0.0132/0.0144/0.0156/0.0168 0.012/0.0126/0.0132/0.0138/0.0144
- Shield Percent Health 0.02/0.026/0.032/0.038/0.044 0.02/0.024/0.028/0.032/0.036
E Flammende Stampede
- ICD 6/5.7/5.4/5.1/4.8 6/5.6/5.2/4.8/4.4
- Move Speed 0.3/0.34/0.38/0.42/0.46 0.3/0.37/0.44/0.51/0.58
12.16
Grundwerte
- Base attack speed 0.658 0.65
- Attack speed per level 2.67 3
- Attack speed ratio 0.658 0.65
- Base attack damage 64 62
- Attack damage per level 5 4
W Eisenmantel
- Cast range 600 0
R Sturm der Schwingen
- Cast range 600 370
12.10
Grundwerte
- Armor per level 4 5.2
- Base health 594 664
- Health per level 92 106
- Magic resist per level 1.25 2.05
W Eisenmantel
- Total Heal Tooltip 0.025 0.02
- Total Shield Tooltip 0.5 0.45
11.20
BuffR Sturm der Schwingen
- Cone Damage 50/95/140 60/110/160
11.12
R Sturm der Schwingen
- Cone AP Ratio 0.7 0.8
- Cone Damage 60/110/160 50/95/140
11.8
NerfGrundwerte
- Base attack damage 66 64
11.5
NerfGrundwerte
- Health per level 99 92
R Sturm der Schwingen
- Ao E Damage Per Tick 12.5/23.75/35 10/20/30
- Pulse Damage Level Up 50/95/140 40/80/120
11.3
NerfR Sturm der Schwingen
- Ao E Damage Per Tick 12.5/25/37.5 12.5/23.75/35
- Pulse Damage Level Up 50/100/150 50/95/140