Lane

In Support, Zilean wins 0.0% of the 1 games played against Fiddlesticks on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Support. Only 1 games on this patch, so these numbers can still move.

Who wins

Zilean 0.0% Adjusted: 54.6% Own average: 56.0% Difference: -1.4
-0.7 Matchup edge Games: 1
Fiddlesticks 100.0% Adjusted: 59.3% Own average: 58.3% Difference: +1.0

Laning phase

Every number below is shown from Zilean's side: positive means Zilean is ahead.

Zilean Games
Gold difference at 15 min +184 1
XP difference at 15 min +528 1
CS difference at 15 min +3.0 1
Kills minus deaths at 15 min +1.00 1
Gold difference at the end -364 1
CS difference at the end +9.0 1
Solo kill difference 0.00 1
Turret plate difference -3.00 1
Level lead 0.00 1
Average game length (minutes) 34.4 1

Zilean build

Full Zilean build

Builds are not measured per opponent yet: this is what Zilean builds on patch 26.19 against every opponent.

Runes

43.5% 23
60.0% 15
66.7% 6

Summoner Spells

53.8% 39
55.6% 9

Items

Ionian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.56.0% 50
Solstice SleighSolstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.52.8% 36
Shurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.60.0% 35
BandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.57.1% 14
Imperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.69.2% 13
Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.41.7% 12

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.