Lane

These two champions have not met often enough in this lane on the current patch.

Zeri build

Full Zeri build

Builds are not measured per opponent yet: this is what Zeri builds on patch 26.19 against every opponent.

Runes

51.0% 104
64.4% 45
83.3% 6

Summoner Spells

56.0% 109
63.2% 19

Items

Runaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.33.3% 3
Gluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.50.0% 2
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 50.0% 2
Yun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.50.0% 2
Hexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.0.0% 1
Berserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed 0.0% 1

Skill Order

Q Burst Fire Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. W Ultrashock Laser Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser. E Spark Surge Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches. R Lightning Crash Lightning Crash R Cost100 Cooldown80/75/70 Range800 Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

First 5 points

Spark Surge E Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches. Ultrashock Laser W Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Lightning Crash R Lightning Crash R Cost100 Cooldown80/75/70 Range800 Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies. 100.0% 60.0% 5