Lane
50.0% Win Rate
0.0% Pick Rate
1.4% Ban Rate
1.67 KDA
2.7 CS/min
420.9 Gold/min
880.4 DMG/min
2 Games

Rune Page

53.8% 1253 champions
Precision
Press the Attack 0.2% 100.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.2% Win Rate100.0% 3 games
Lethal Tempo 91.6% 54.1% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate91.6% Win Rate54.1% 1661 games
Fleet Footwork 2.8% 43.1% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate2.8% Win Rate43.1% 51 games
Conqueror 4.6% 57.8% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate4.6% Win Rate57.8% 83 games
Heroism
Absorb Life 1.6% 66.7% Absorb Life Heroism Killing a target heals you. Pick Rate1.6% Win Rate66.7% 27 games
Triumph 95.9% 54.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate95.9% Win Rate54.2% 1593 games
Presence of Mind 2.5% 41.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate2.5% Win Rate41.5% 41 games
Legend
Legend: Alacrity 46.0% 56.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate46.0% Win Rate56.0% 764 games
Legend: Haste 0.1% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.1% Win Rate0.0% 1 games
Legend: Bloodline 53.9% 52.6% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate53.9% Win Rate52.6% 896 games
Combat
Coup de Grace 2.7% 55.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.7% Win Rate55.6% 45 games
Cut Down 80.6% 54.4% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate80.6% Win Rate54.4% 1339 games
Last Stand 16.7% 52.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate16.7% Win Rate52.7% 277 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 1.1% 50.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate1.1% Win Rate50.0% 14 games
Cash Back 89.1% 53.4% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate89.1% Win Rate53.4% 1117 games
Tomorrow
Triple Tonic 75.2% 55.5% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate75.2% Win Rate55.5% 942 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 3.9% 55.1% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate3.9% Win Rate55.1% 49 games
Beyond
Cosmic Insight 30.2% 50.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate30.2% Win Rate50.7% 379 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.4% 60.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.4% Win Rate60.0% 5 games
Stat Shards
Offense
Adaptive Force 2.3% 51.3% Adaptive Force Offense +9 Adaptive Force Pick Rate2.3% Win Rate51.3% 39 games
Attack Speed 97.6% 54.2% Attack Speed Offense +10% Attack Speed Pick Rate97.6% Win Rate54.2% 1621 games
Ability Haste 0.1% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.1% Win Rate0.0% 1 games
Flex
Adaptive Force 98.7% 54.1% Adaptive Force Flex +9 Adaptive Force Pick Rate98.7% Win Rate54.1% 1639 games
Move Speed 0.9% 46.7% Move Speed Flex +2.5% Move Speed Pick Rate0.9% Win Rate46.7% 15 games
Health Scaling 0.4% 71.4% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate71.4% 7 games
Defense
Health 78.3% 54.0% Health Defense +65 Health Pick Rate78.3% Win Rate54.0% 1301 games
Tenacity and Slow Resist 0.4% 42.9% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.4% Win Rate42.9% 7 games
Health Scaling 21.3% 55.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate21.3% Win Rate55.0% 353 games

Skill Order

Q Burst Fire Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. W Ultrashock Laser Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser. E Spark Surge Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches. R Lightning Crash Lightning Crash R Cost100 Cooldown80/75/70 Range800 Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

Max priority

Spark Surge E Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.› Ultrashock Laser W Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.› Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. 100.0% 69.2% 13

First 5 points

Spark Surge E Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches. Ultrashock Laser W Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Lightning Crash R Lightning Crash R Cost100 Cooldown80/75/70 Range800 Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies. 92.8% 55.8% 129
Ultrashock Laser W Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser. Spark Surge E Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Lightning Crash R Lightning Crash R Cost100 Cooldown80/75/70 Range800 Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies. 4.3% 66.7% 6
Spark Surge E Spark Surge E Cost90/85/80/75/70 Cooldown24/22.5/21/19.5/18 Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Ultrashock Laser W Ultrashock Laser W Cost50/60/70/80/90 Cooldown12/11/10/9/8 Range1150 Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser. Burst Fire Q Burst Fire Q Range700 Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack. Lightning Crash R Lightning Crash R Cost100 Cooldown80/75/70 Range800 Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies. 2.9% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemYun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows
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2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemStormrazorStormrazor 3200 +50 Attack Damage+25% Attack Speed+25% Crit Chance EnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Stormrazor
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2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemYun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows
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2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
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3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards

Full Build Win Rate

59.1% with 6 completed items
All champions 57.6%
Difference (pp) +1.5
Games reaching full build 7.3% (132)
Win rate by completed items
1
23.3% 133
2
43.9% 319
3
52.8% 485
4
61.7% 454
5
69.6% 273
6
59.1% 132