Lane

In Support, Vel'Koz wins 50.0% of the 2 games played against Teemo on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Support. Only 2 games on this patch, so these numbers can still move.

Who wins

Vel'Koz 50.0% Adjusted: 52.3% Own average: 52.4% Difference: -0.1
0.0 Matchup edge Games: 2
Teemo 50.0% Adjusted: 49.7% Own average: 49.7% Difference: 0.0

Laning phase

Every number below is shown from Vel'Koz's side: positive means Vel'Koz is ahead.

Vel'Koz Games
Gold difference at 15 min +1498 1
XP difference at 15 min +2528 1
CS difference at 15 min +32.0 1
Kills minus deaths at 15 min +1.00 1
Gold difference at the end +262 2
CS difference at the end +23.0 2
Solo kill difference -0.50 2
Turret plate difference -2.50 2
Level lead 0.00 2
Average game length (minutes) 31.6 2

Vel'Koz build

Full Vel'Koz build

Builds are not measured per opponent yet: this is what Vel'Koz builds on patch 26.18 against every opponent.

Runes

52.0% 663
50.2% 554
52.0% 256

Summoner Spells

53.1% 810
54.3% 449

Items

Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.51.3% 1026
Zaz'Zak's RealmspikeZaz'Zak's Realmspike 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Void ExplosionDealing Ability damage to a champion causes an explosion that deals magic damage.Active (4 charges)Places an Invisible Stealth Ward that grants vision.52.5% 891
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.52.2% 705
Sorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 52.6% 563
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.51.9% 486
Horizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.52.5% 474

Skill Order

Q Plasma Fission Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. W Void Rift Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. E Tectonic Disruption Tectonic Disruption E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. R Life Form Disintegration Ray Life Form Disintegration Ray R Cost100 Cooldown100/90/80 Range1575 Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead.

Max priority

Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. Tectonic Disruption E Tectonic Disruption E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. 90.6% 55.2% 96
Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Tectonic Disruption E Tectonic Disruption E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. 7.5% 62.5% 8

First 5 points

Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. Tectonic Disruption E Tectonic Disruption E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. 61.8% 49.4% 81
Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Tectonic Disruption E Tectonic Disruption E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. 29.0% 55.3% 38
Plasma Fission Q Plasma Fission Q Cost40/45/50/55/60 Cooldown7 Range1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. Tectonic Disruption E Tectonic Disruption E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. Void Rift W Void Rift W Cost50/55/60/65/70 Cooldown1.5 Range1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. 9.2% 66.7% 12

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.