Varus Viktor

Varus vs Viktor, Mid

MID Patch 26.18
See this matchup from Viktor's side Counters All champion stats
Lane

In Mid, Varus wins 100.0% of the 1 games played against Viktor on this patch. Neither side has a clear edge in this matchup.

Only 1 games on this patch, so these numbers can still move.

Who wins

Varus 100.0% Adjusted: 46.8% Own average: 45.5% Difference: +1.3
+0.7 Matchup edge Games: 1
Viktor 0.0% Adjusted: 48.1% Own average: 49.3% Difference: -1.2

Laning phase

Every number below is shown from Varus's side: positive means Varus is ahead.

Varus Games
Gold difference at the end +493 1
CS difference at the end -32.0 1
Solo kill difference 0.00 1
Turret plate difference +10.00 1
Level lead 0.00 1
Average game length (minutes) 29.8 1

Varus build

Full Varus build

Builds are not measured per opponent yet: this is what Varus builds on patch 26.18 against every opponent.

Runes

55.8% 421
52.5% 122
51.7% 87

Summoner Spells

52.2% 433
49.2% 189

Items

Statikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.41.7% 12
Dusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.66.7% 9
Experimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.33.3% 6
Chainlaced CrushersChainlaced Crushers 1250 +25 Magic Resist+45 Move Speed+30% Tenacity Noxian Persistence (0s)After taking magic damage from a Champion, gain a magic shield for 5 seconds.66.7% 6
Nashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.80.0% 5
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 50.0% 4

Skill Order

Q Piercing Arrow Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. W Blighted Quiver Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. E Hail of Arrows Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. R Chain of Corruption Chain of Corruption R Cost100 Cooldown100/80/60 Range1300 Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

Max priority

Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. 56.0% 50.0% 28
Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. 42.0% 61.9% 21

First 5 points

Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. 51.7% 46.7% 15
Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. 27.6% 62.5% 8
Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. 20.7% 33.3% 6

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.