Lane
41.4% Win Rate
1.5% Pick Rate
1.7% Ban Rate
1.41 KDA
7.4 CS/min
418.8 Gold/min
869.1 DMG/min
70 Games

Rune Page

55.0% 120 champions
Precision
Press the Attack 23.8% 40.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate23.8% Win Rate40.0% 55 games
Lethal Tempo 67.5% 52.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate67.5% Win Rate52.6% 156 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 0.4% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate0.4% Win Rate0.0% 1 games
Heroism
Absorb Life 37.2% 43.1% Absorb Life Heroism Killing a target heals you. Pick Rate37.2% Win Rate43.1% 58 games
Triumph 43.6% 63.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate43.6% Win Rate63.2% 68 games
Presence of Mind 19.2% 46.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate19.2% Win Rate46.7% 30 games
Legend
Legend: Alacrity 89.7% 52.1% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate89.7% Win Rate52.1% 140 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 10.3% 56.2% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate10.3% Win Rate56.2% 16 games
Combat
Coup de Grace 1.9% 66.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.9% Win Rate66.7% 3 games
Cut Down 92.3% 51.4% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate92.3% Win Rate51.4% 144 games
Last Stand 5.8% 66.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate5.8% Win Rate66.7% 9 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 1.7% 50.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate1.7% Win Rate50.0% 2 games
Cash Back 50.0% 63.3% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate50.0% Win Rate63.3% 60 games
Tomorrow
Triple Tonic 44.2% 56.6% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate44.2% Win Rate56.6% 53 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 35.0% 50.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate35.0% Win Rate50.0% 42 games
Beyond
Cosmic Insight 66.7% 50.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate66.7% Win Rate50.0% 80 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 2.5% 66.7% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate2.5% Win Rate66.7% 3 games
Stat Shards
Offense
Adaptive Force 2.6% 75.0% Adaptive Force Offense +9 Adaptive Force Pick Rate2.6% Win Rate75.0% 4 games
Attack Speed 97.4% 52.0% Attack Speed Offense +10% Attack Speed Pick Rate97.4% Win Rate52.0% 152 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.4% 52.3% Adaptive Force Flex +9 Adaptive Force Pick Rate99.4% Win Rate52.3% 155 games
Move Speed 0.6% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.6% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 87.2% 52.9% Health Defense +65 Health Pick Rate87.2% Win Rate52.9% 136 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 12.8% 50.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate12.8% Win Rate50.0% 20 games

Skill Order

Q Piercing Arrow Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. W Blighted Quiver Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. E Hail of Arrows Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. R Chain of Corruption Chain of Corruption R Cost100 Cooldown100/80/60 Range1300 Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

Max priority

Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. 50.0% 57.1% 7
Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. 50.0% 14.3% 7

First 5 points

Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. 40.0% 0.0% 4
Hail of Arrows E Hail of Arrows E Cost90 Cooldown18/16/14/12/10 Range925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. Blighted Quiver W Blighted Quiver W Cooldown40 Range750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. Piercing Arrow Q Piercing Arrow Q Cost50/55/60/65/70 Cooldown16/15/14/13/12 Range925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. 40.0% 0.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 0.0% 1 games order not measured
1st ItemStatikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
2nd ItemGuinsoo's RagebladeGuinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade 100.0% 1 games
3rd ItemTerminusTerminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 0.0% 1 games order not measured
1st ItemStatikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
2nd ItemGuinsoo's RagebladeGuinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade 100.0% 1 games
3rd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 0.0% 1 games order not measured
1st ItemStatikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
2nd ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate
3rd ItemTerminusTerminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus

Hardest Matchups

WR Δ@15 n
Renekton 39.0% -2.4 -543 5

Easiest Matchups

WR Δ@15 n
Renekton 39.0% -2.4 -543 5

All matchups →