
50.7% Win Rate
2.6% Pick Rate
2.9% Ban Rate
1.50 KDA
8.3 CS/min
469.3 Gold/min
849.9 DMG/min
418 Games
Rune Page
Malice
0.3% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.3% 100.0%
Taste of Blood Malice Heal when you damage an enemy champion.
99.3% 48.6%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
16.0% 52.2%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
82.6% 47.9%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
1.4% 50.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
55.9% 48.4%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
1.0% 33.3%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
43.1% 49.2%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
0.7% 100.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
98.5% 48.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.4% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.4% 100.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.4% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
1.1% 33.3%
Cut Down Combat Deal more damage to high health enemy champions.
98.5% 48.7%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
60.8% 46.9%
Adaptive Force Offense +9 Adaptive Force
39.2% 51.3%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
99.0% 48.4%
Adaptive Force Flex +9 Adaptive Force
1.0% 66.7%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
88.9% 49.2%
Health Defense +65 Health
6.6% 42.1%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
4.5% 46.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 46.4% 28 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 44.4% 18 games
› 2nd Item
Phantom Dancer 2650 +65% Attack Speed+25% Crit Chance+10% Move Speed Spectral WaltzBecome Ghosted.Phantom Dancer 50.0% 6 games
› 3rd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 50.0% 4 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 46.4% 28 games order not measured
1st Item
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 70.0% 10 games
› 2nd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 77.8% 9 games
› 3rd Item
Endless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 66.7% 3 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 46.4% 28 games order not measured
1st Item
Ravenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 44.4% 18 games
› 2nd Item
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 25.0% 4 games
› 3rd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 50.0% 4 games
Later Items situational, after the core
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