Lane

In Top, Trundle wins 100.0% of the 1 games played against Fiddlesticks on this patch. The matchup favours Trundle.

Most played lane for this pair: Top. Only 1 games on this patch, so these numbers can still move.

Who wins

Trundle 100.0% Adjusted: 55.1% Own average: 54.0% Difference: +1.1
+1.2 Matchup edge Games: 1
Fiddlesticks 0.0% Adjusted: 36.3% Own average: 37.3% Difference: -0.9

Laning phase

Every number below is shown from Trundle's side: positive means Trundle is ahead.

Trundle Games
Gold difference at the end +5695 1
CS difference at the end +70.0 1
Solo kill difference +4.00 1
Turret plate difference +24.00 1
Level lead +2.00 1
Average game length (minutes) 24.4 1

Trundle build

Full Trundle build

Builds are not measured per opponent yet: this is what Trundle builds on patch 26.18 against every opponent.

Runes

49.6% 252
48.9% 88
46.2% 65

Summoner Spells

54.9% 175
48.4% 153

Items

Trinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.51.4% 292
Ravenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.54.4% 228
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.54.4% 195
Blade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.53.3% 165
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 48.9% 135
HullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.51.0% 102

Skill Order

Q Chomp Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. W Frozen Domain Frozen Domain W Cost40 Cooldown18/17/16/15/14 Range750 Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it. E Pillar of Ice Pillar of Ice E Cost75 Cooldown21/19.5/18/16.5/15 Range1000 Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units. R Subjugate Subjugate R Cost100 Cooldown120/100/80 Range650 Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.

Max priority

Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. Frozen Domain W Frozen Domain W Cost40 Cooldown18/17/16/15/14 Range750 Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it. Pillar of Ice E Pillar of Ice E Cost75 Cooldown21/19.5/18/16.5/15 Range1000 Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units. 100.0% 56.2% 32

First 5 points

Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. Frozen Domain W Frozen Domain W Cost40 Cooldown18/17/16/15/14 Range750 Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it. Pillar of Ice E Pillar of Ice E Cost75 Cooldown21/19.5/18/16.5/15 Range1000 Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units. Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. 73.5% 56.0% 25
Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. Pillar of Ice E Pillar of Ice E Cost75 Cooldown21/19.5/18/16.5/15 Range1000 Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units. Frozen Domain W Frozen Domain W Cost40 Cooldown18/17/16/15/14 Range750 Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it. Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. Chomp Q Chomp Q Cost20 Cooldown3.5 Range300 Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. 20.6% 71.4% 7

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.