Lane

In Jungle, Sylas wins 50.0% of the 48 games played against Wukong on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Jungle.

Who wins

Sylas 50.0% Adjusted: 50.0% Own average: 49.9% Difference: 0.0
-0.2 Matchup edge Games: 48
Wukong 50.0% Adjusted: 49.2% Own average: 48.3% Difference: +0.9

Laning phase

Every number below is shown from Sylas's side: positive means Sylas is ahead.

Sylas Games
Gold difference at 15 min +95 5
XP difference at 15 min -593 5
CS difference at 15 min -8.6 5
Kills minus deaths at 15 min -0.40 5
Gold difference at the end +425 48
CS difference at the end +9.7 48
Solo kill difference +0.06 48
Turret plate difference -1.04 48
Level lead +0.21 48
Average game length (minutes) 26.5 48

Sylas build

Full Sylas build

Builds are not measured per opponent yet: this is what Sylas builds on patch 26.18 against every opponent.

Runes

50.8% 1264
47.8% 899
48.0% 281

Summoner Spells

49.9% 1445
50.0% 1049

Items

Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.50.2% 2750
RiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.51.0% 1730
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.54.9% 1449
Sorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 49.9% 767
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.51.6% 723
Ionian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.52.3% 537

Skill Order

Q Chain Lash Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. W Kingslayer Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. E Abscond / Abduct Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. R Hijack Hijack R Cost75 Cooldown80/55/30 Range950 Sylas steals the enemy's ultimate ability and can cast it freely.

Max priority

Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Abscond / Abduct E Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. 81.0% 56.0% 141
Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Abscond / Abduct E Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. 10.9% 47.4% 19
Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. Abscond / Abduct E Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. 8.0% 50.0% 14

First 5 points

Abscond / Abduct E Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. 50.0% 53.8% 91
Abscond / Abduct E Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. 40.7% 47.3% 74
Abscond / Abduct E Abscond / Abduct E Cost65 Cooldown13/12/11/10/9 Range400 Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. Kingslayer W Kingslayer W Cost50/60/70/80/90 Cooldown12/10.5/9/7.5/6 Range400 Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. Chain Lash Q Chain Lash Q Cost55 Cooldown10/9/8/7/6 Range775 Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. 9.3% 47.1% 17

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.