Lane

In Support, Soraka wins 66.7% of the 3 games played against Fiddlesticks on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Support. Only 3 games on this patch, so these numbers can still move.

Who wins

Soraka 66.7% Adjusted: 52.8% Own average: 51.8% Difference: +1.0
+0.7 Matchup edge Games: 3
Fiddlesticks 33.3% Adjusted: 53.3% Own average: 54.8% Difference: -1.5

Laning phase

Every number below is shown from Soraka's side: positive means Soraka is ahead.

Soraka Games
Gold difference at 15 min -573 1
XP difference at 15 min +30 1
CS difference at 15 min -14.0 1
Kills minus deaths at 15 min 0.00 1
Gold difference at the end -122 3
CS difference at the end -33.0 3
Solo kill difference -0.33 3
Turret plate difference +4.00 3
Level lead 0.00 3
Average game length (minutes) 30.1 3

Soraka build

Full Soraka build

Builds are not measured per opponent yet: this is what Soraka builds on patch 26.18 against every opponent.

Runes

52.3% 751
50.6% 79
55.1% 69

Summoner Spells

50.8% 836
60.9% 115

Items

Moonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.52.5% 892
Ionian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.53.4% 663
Dream MakerDream Maker 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Dream MakerHealing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)Places an Invisible Stealth Ward that grants vision.51.3% 573
RedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.52.8% 415
Celestial OppositionCelestial Opposition 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Blessing of the MountainReduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.52.6% 306
DawncoreDawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.56.9% 253

Skill Order

Q Starcall Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. W Astral Infusion Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. E Equinox Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. R Wish Wish R Cost100 Cooldown150/135/120 Soraka fills her allies with hope, instantly restoring health to herself and all allied champions.

Max priority

Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. 86.3% 63.6% 44
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. 11.8% 33.3% 6

First 5 points

Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. 70.8% 45.7% 46
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. 15.4% 40.0% 10
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. 13.8% 44.4% 9

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.